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Settings
This menu is accessible from the main one. It allows the user to tweak some parameters to alter/modify how the graphic output is built.
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Fog of war :
ON / OFF
This is a post-process filter applied to the surrounding walls depending on the distance to the player.
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Distance :
0 - 9
Defines the minimum distance at which "Fog of war" begins : the greater the value is, the farther it starts.
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Sector borders :
ON / OFF
Shows sector boundaries when activated, a good way to analyze the geometry of any built level.
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Fly mode :
ON / OFF
Toggle the ability to ignore gravity when the
F
key is pressed inside the loaded level.
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Mode :
Easy / Normal / Hard
Sets some game-rules depending of the selected difficulty. In
Easy
, the player has unlimited ammos, takes 50% damages and gets 200% regeneration rate on heal-pads. InNormal
, no-more unlimited fire, 20 magazines and basic damage/heal. Finally inHard
, the player has only 10 magazines, takes 200% damages and gets 50% regeneration rate on heal-pads.
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Resolution :
720p / 768p / 900p / 1080p
Selects the display quality of the game, nothing more, nothing less.
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FOV :
30 - 245
Alters the player field of view, giving the illusion that the game goes faster or slower depending on the said value.
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FPS :
30 / 60 / Unlimited
Cap the number of computed frames per second according to the requested value.
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Light Intensity :
0 - 100
Tweaks the brightness of the post-processed light filter applied to certain sectors if set.