Simple demo project shows off how to create and texture a mesh by revolving a bezier curve about the y-axis.
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Updated
May 22, 2020 - C++
Simple demo project shows off how to create and texture a mesh by revolving a bezier curve about the y-axis.
Area subdivision algorithm to process images and video files
My Computer Graphics Projects in OpenGL which include samples for Curves, 3D Objects, Lighting, Curved Surfaces, Textures
University of Leeds Geometric Processing Course Assignment
Course project for experimenting with various subdivision schemes
Geo Database CSV, source from official government site, this repository require a contribution, might not relevant anymore since there's so many geopolitic update from government
Code to perform Mesh operations like Subdivisions, Simplification and Remeshing written in C++.
Adds a list of ISO-3166-2 "Subdivisions" and allows for these to be divided up into "Zones" (which can be used for geographical identicifation)
Wavelet Transform Toolkit (WTT)
Subdivision algorithms
Houdini SIM subsystem dedicated for surface-domain simulation effects
Bezier curve evaluation and subdivision
Super simple library to generate orthtrees (quadtress, octrees and beyond)
A tool to subdivide point clouds into a set of smaller sub point clouds with user defined dimensions.
🍻 📦 Beers Interpolation and Subdivision (my first R package)
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