Releases: teozec/image-renderer
Releases · teozec/image-renderer
Version 1.0.0
With this version, image-renderer exits alpha and becomes stable.
- Add some example scenefiles and scripts
- Add bash completions (#17).
- Improve the command line interface (#28).
- Implement a parser for scene files and a render action (#20, #30, #29, #32, #31).
- Implement
PerlinNoise
and some related textures (#24) - Improve
SpecularBRDF
and implementDielectricBSDF
(#24). - Enable multithreading (#25).
- Bug fix: make Materials work with CSG shapes (#27, #26).
- Bug fix: make PathTracer work properly also without Russian roulette (#23, #21).
- Implement a DebugRender for better debugging (#22).
Version 0.3.0
Version 0.2.0
This version contains the foundations for building and rendering scenes containing geometrical objects. Features added:
Version 0.1.1
This release contains a small bug fix: libgd
is now correctly linked on operating systems other than Linux.
Version 0.1.0
This first release contains the following features:
- A library with support for:
- colors
- HDR images
- input and output from pfm files
- tone mapping
- gamma correction
- output to bmp, gif, jpeg, png, tiff and webp files
- An executable to convert pfm files to the aforementioned formats.