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Releases: simon-wh/PAYDAY-2-BeardLib

5.0.2

24 Aug 00:11
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  • Fix custom weapon sounds when used alongside WeaponLib.
  • Fixed custom dialogs.

5.0.1

28 Jul 11:37
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What's Changed

  • Fixed Crash when Executing MoveUnit element (#730)
  • Fixed wrong version in mod.txt (5.x).
  • Fixed issues with options module (#703)
  • Fixed modules module not working (#527)
  • Fixed Crash on custom heist restart if custom voice line is playing (#689)

5.0

16 May 19:22
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5.0
  • Version number will be semantic so we could have 5.11 and it won't be smaller than 5.2.
  • Semi deprecation of frameworks, only difference being in path. add.xml can now be used in BLT mods too for example.
  • Feat: load overrides from any folder.
  • Cleaned some code.
  • Reorganized some files.
  • Changed beardlib textures to png (Smaller in file size).
  • Some work toward cross game support (Generally for RAID, but could be improved for PDTH too), depends on some BLT version that hasn't released yet.
  • Module meta names are now case insensitive.
  • Hooks module now supports the same naming scheme as SBLT.
  • Allow HUDIcon to be used multiple times.

4.88

28 Jul 15:08
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Full Changelog: 4.87...4.88

4.87

29 Jun 13:53
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Full Changelog: 4.86...4.87

4.86

09 Jun 13:18
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Until MWS is back up, do not update BeardLib ingame when prompted to, as it will revert to an older, broken version.

4.85

18 Mar 19:40
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Full Changelog: 4.84...4.85

4.84

12 Mar 16:09
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What's Changed

  • Load a lighter version of BeardLib during the loading environment. by @connieprice in #624
  • Don't try to create mod related folders whilst loading. by @connieprice in #628

Full Changelog: 4.83...4.84

4.83

24 Feb 10:45
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New Contributors

Full Changelog: 4.82...4.83

4.82

21 Dec 21:06
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What's Changed

New Contributors

Full Changelog: 4.81...4.82