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Merge pull request #425 from shadowfoundry/dev
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v11.0.6
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karmaroms committed Sep 15, 2023
2 parents 3564def + d728a22 commit a75a1de
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Showing 6 changed files with 37 additions and 36 deletions.
1 change: 0 additions & 1 deletion css/sr5.css
Original file line number Diff line number Diff line change
Expand Up @@ -4581,7 +4581,6 @@ input[type=range]:focus::-ms-fill-upper {
}
#sidebar.collapsed {
width: 35px!important;
height: 340px!important;
border-bottom: 1px solid #0c9394;
border-bottom-left-radius: 10px;
}
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1 change: 0 additions & 1 deletion css/sr6.css
Original file line number Diff line number Diff line change
Expand Up @@ -4581,7 +4581,6 @@ input[type=range]:focus::-ms-fill-upper {
}
#sidebar.collapsed {
width: 35px!important;
height: 340px!important;
border-bottom: 1px solid #839c88;
border-bottom-left-radius: 10px;
}
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1 change: 0 additions & 1 deletion less/interface.less
Original file line number Diff line number Diff line change
Expand Up @@ -956,7 +956,6 @@

&.collapsed {
width: 35px!important;
height: 340px!important;
border-bottom: 1px solid @subColor;
border-bottom-left-radius: 10px;

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2 changes: 1 addition & 1 deletion system.json
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
"flags": {}
}
],
"version": "11.0.5",
"version": "11.0.6",
"compatibility": {
"minimum": "11",
"maximum": "11",
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20 changes: 10 additions & 10 deletions templates/interface/sceneConfig.html
Original file line number Diff line number Diff line change
Expand Up @@ -6,9 +6,6 @@
<a class="item" data-tab="grid"><i class="fas fa-ruler"></i> {{localize "SCENES.HeaderGrid"}}</a>
<a class="item" data-tab="lighting"><i class="fas fas fa-lightbulb"></i> {{localize "SCENES.HeaderVision"}}</a>
<a class="item" data-tab="ambience"><i class="fas fa-cloud-sun"></i> {{localize "SCENES.HeaderAmbience"}}</a>
<a class="item" data-tab="environmentalMod"><i class="fas fa-cloud-sun-rain"></i> {{localize "SR5.EnvironmentalModifiers"}}</a>
<a class="item" data-tab="matrixNoise"><i class="fas fa-wifi"></i> {{localize "SR5.SceneMatrixNoise"}}</a>
<a class="item" data-tab="backgroundCount"><i class="fab fa-hornbill"></i> {{localize "SR5.SceneBackgroundCount"}}</a>
</nav>

<!-- Basic Tab -->
Expand Down Expand Up @@ -83,7 +80,7 @@
<div class="form-group initial-position">
<label>{{localize "SCENES.InitialView"}}</label>
<div class="form-fields">
<button class="capture-position" type="button" title="{{ localize "SCENES.InitialViewButton" }}">
<button class="capture-position" type="button" data-tooltip="{{ localize "SCENES.InitialViewButton" }}">
<i class="fas fa-crop-alt fa-fw"></i>
</button>
<label>X</label>
Expand All @@ -102,7 +99,7 @@
<div class="form-group">
<label>{{localize "SCENES.GridType"}}</label>
<div class="form-fields">
<button type="button" class="grid-config" title="{{ localize "SCENES.GridConfigTool" }}">
<button type="button" class="grid-config" data-tooltip="{{ localize "SCENES.GridConfigTool" }}">
<i class="fas fa-ruler-combined"></i>
</button>
<select name="grid.type" data-dtype="Number">
Expand All @@ -122,10 +119,13 @@
<div class="form-group">
<label>{{localize "SCENES.Dimensions"}} <span class="units">({{localize "SCENES.Pixels"}})</span></label>
<div class="form-fields">
<label class="grid-label">{{localize "Width"}}</label>
<input type="number" name="width" placeholder="{{localize 'SCENES.Pixels'}}" value="{{data.width}}"/>
<label class="grid-label">{{localize "Height"}}</label>
<input type="number" name="height" placeholder="{{localize 'SCENES.Pixels'}}" value="{{data.height}}"/>
<label>{{localize "Width"}}</label>
{{numberInput data.width name="width"}}
<button type="button" class="dimension-link" data-tooltip="{{ localize 'SCENES.DimensionLinked' }}">
<i class="fas fa-link-simple"></i>
</button>
<label>{{localize "Height"}}</label>
{{numberInput data.height name="height"}}
</div>
<p class="notes">{{localize "SCENES.DimensionsHint"}}</p>
</div>
Expand Down Expand Up @@ -412,7 +412,7 @@
<!-- END OF CUSTOM SR5 PART -->

<!-- Form Submission -->
<button type="submit" name="submit">
<button type="submit">
<i class="far fa-save"></i> {{localize "Save Changes"}}
</button>
</form>
48 changes: 26 additions & 22 deletions templates/interface/srcombat-tracker.html
Original file line number Diff line number Diff line change
Expand Up @@ -23,12 +23,12 @@ <h4 class="encounter">{{localize "COMBAT.Encounter"}} {{currentIndex}} / {{comba
</nav>
{{/if}}
-->
<nav class="encounters flexrow {{#if hasCombat}}combat{{/if}}">
<div class="encounter-controls flexrow {{#if hasCombat}}combat{{/if}}">
{{#if user.isGM}}
<a class="combat-button combat-control" data-tooltip="COMBAT.RollAll" data-control="rollAll" {{#unless turns}}disabled{{/unless}}>
<a class="combat-button combat-control" aria-label="{{localize 'COMBAT.RollAll'}}" role="button" data-tooltip="COMBAT.RollAll" data-control="rollAll" {{#unless turns}}disabled{{/unless}}>
<i class="fas fa-users"></i>
</a>
<a class="combat-button combat-control" data-tooltip="COMBAT.RollNPC" data-control="rollNPC" {{#unless turns}}disabled{{/unless}}>
<a class="combat-button combat-control" aria-label="{{localize 'COMBAT.RollNPC'}}" role="button" data-tooltip="COMBAT.RollNPC" data-control="rollNPC" {{#unless turns}}disabled{{/unless}}>
<i class="fas fa-users-cog"></i>
</a>
{{/if}}
Expand All @@ -44,7 +44,7 @@ <h3 class="encounter-title noborder">{{localize "COMBAT.None"}}</h3>
{{/if}}

{{#if user.isGM}}
<a class="combat-button combat-control" data-tooltip="COMBAT.InitiativeReset" data-control="resetAll"
<a class="combat-button combat-control" aria-label="{{localize 'COMBAT.InitiativeReset'}}" role="button" data-tooltip="COMBAT.InitiativeReset" data-control="resetAll"
{{#unless hasCombat}}disabled{{/unless}}>
<i class="fas fa-undo"></i>
</a>
Expand All @@ -54,11 +54,15 @@ <h3 class="encounter-title noborder">{{localize "COMBAT.None"}}</h3>
<i class="fas fa-{{#unless linked}}un{{/unless}}link"></i>
</a>
-->
<a class="combat-button combat-settings" data-tooltip="COMBAT.Settings" data-control="trackerSettings">
<i class="fas fa-cog"></i>
<a class="combat-button combat-control" aria-label="{{localize 'labels.scope'}}" role="button" data-tooltip="{{labels.scope}}"
data-control="toggleSceneLink" {{#unless hasCombat}}disabled{{/unless}}>
<i class="fas fa-{{#unless linked}}un{{/unless}}link"></i>
</a>
{{/if}}
</nav>
<a class="combat-button combat-settings" aria-label="{{localize 'COMBAT.Settings'}}" role="button" data-tooltip="COMBAT.Settings" data-control="trackerSettings">
<i class="fas fa-cog"></i>
</a>
</div>

<!-- Add initiative Pass count -->
{{#if combatCount}}
Expand All @@ -78,15 +82,15 @@ <h3>{{localize 'SR5.InitiativePass'}} {{combat.initiativePass}}</h3>
<h4>{{this.name}}</h4>
<div class="combatant-controls flexrow">
{{#if ../user.isGM}}
<a class="combatant-control {{#if this.hidden}}active{{/if}}" data-tooltip="COMBAT.ToggleVis" data-control="toggleHidden">
<a class="combatant-control {{#if this.hidden}}active{{/if}}" aria-label="{{localize 'COMBAT.ToggleVis'}}" role="button" data-tooltip="COMBAT.ToggleVis" data-control="toggleHidden">
<i class="fas fa-eye-slash"></i>
</a>
<a class="combatant-control {{#if this.defeated}}active{{/if}}" data-tooltip="COMBAT.ToggleDead" data-control="toggleDefeated">
<a class="combatant-control {{#if this.defeated}}active{{/if}}" aria-label="{{localize 'COMBAT.ToggleDead'}}" role="button" data-tooltip="COMBAT.ToggleDead" data-control="toggleDefeated">
<i class="fas fa-skull"></i>
</a>
{{/if}}
{{#if this.canPing}}
<a class="combatant-control" data-tooltip="COMBAT.PingCombatant" data-control="pingCombatant">
<a class="combatant-control" aria-label="{{localize 'COMBAT.PingCombatant'}}" role="button" data-tooltip="COMBAT.PingCombatant" data-control="pingCombatant">
<i class="fa-solid fa-bullseye-arrow"></i>
</a>
{{/if}}
Expand Down Expand Up @@ -117,7 +121,7 @@ <h4>{{this.name}}</h4>
{{#if this.hasRolled}}
<span class="initiative">{{this.initiative}}</span>
{{else if this.owner}}
<a class="combatant-control roll" data-tooltip="COMBAT.InitiativeRoll" data-control="rollInitiative"></a>
<a class="combatant-control roll" aria-label="{{localize 'COMBAT.InitiativeRoll'}}" role="button" data-tooltip="COMBAT.InitiativeRoll" data-control="rollInitiative"></a>
{{/if}}
</div>
</li>
Expand All @@ -129,18 +133,18 @@ <h4>{{this.name}}</h4>
{{#if user.isGM}}
{{#if round}}
<!--<a class="combat-control" data-tooltip="COMBAT.RoundPrev" data-control="previousRound"><i class="fas fa-step-backward"></i></a>-->
<a class="combat-control" data-tooltip="COMBAT.TurnPrev" data-control="previousTurn"><i class="fas fa-arrow-left"></i></a>
<a class="combat-control center" data-control="endCombat">{{localize 'COMBAT.End'}}</a>
<a class="combat-control" data-tooltip="COMBAT.TurnNext" data-control="nextTurn"><i class="fas fa-arrow-right"></i></a>
<a class="combat-control" aria-label="{{localize 'COMBAT.TurnPrev'}}" role="button" data-tooltip="COMBAT.TurnPrev" data-control="previousTurn"><i class="fas fa-arrow-left"></i></a>
<a class="combat-control center" aria-label="{{localize 'COMBAT.End'}}" role="button" data-control="endCombat">{{localize 'COMBAT.End'}}</a>
<a class="combat-control" aria-label="{{localize 'COMBAT.TurnNext'}}" role="button" data-tooltip="COMBAT.TurnNext" data-control="nextTurn"><i class="fas fa-arrow-right"></i></a>
<!--<a class="combat-control" data-tooltip="COMBAT.RoundNext" data-control="nextRound"><i class="fas fa-step-forward"></i></a>-->
{{else}}
<a class="combat-control center" data-control="startCombat">{{localize 'COMBAT.Begin'}}</a>
{{/if}}
{{else if control}}
<a class="combat-control" data-tooltip="COMBAT.TurnPrev" data-control="previousTurn"><i class="fas fa-arrow-left"></i></a>
<a class="combat-control center" data-control="nextTurn">{{localize 'COMBAT.TurnEnd'}}</a>
<a class="combat-control" data-tooltip="COMBAT.TurnNext" data-control="nextTurn"><i class="fas fa-arrow-right"></i></a>
<a class="combat-control center" aria-label="{{localize 'COMBAT.Begin'}}" role="button" data-control="startCombat">{{localize 'COMBAT.Begin'}}</a>
{{/if}}
{{else if control}}
<a class="combat-control" aria-label="{{localize 'COMBAT.TurnPrev'}}" role="button" data-tooltip="COMBAT.TurnPrev" data-control="previousTurn"><i class="fas fa-arrow-left"></i></a>
<a class="combat-control center" aria-label="{{localize 'COMBAT.TurnEnd'}}" role="button" data-control="nextTurn">{{localize 'COMBAT.TurnEnd'}}</a>
<a class="combat-control" aria-label="{{localize 'COMBAT.TurnNext'}}" role="button" data-tooltip="COMBAT.TurnNext" data-control="nextTurn"><i class="fas fa-arrow-right"></i></a>
{{/if}}
</nav>
</section>
{{/if}}
</nav>
</section>

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