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A Reinforcement Learning (RL) model to play the arcade game Bomberman.

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bomberman_rl

Project scope

The project scope is to implement a Bomberman agent with help of reinforcement learning in order to compete in a competition amongst students. The Bomberman environment framework is based on https://github.com/ukoethe/bomberman_rl.

Structure

In the directory agent_code are several rule-based and random agents from https://github.com/ukoethe/bomberman_rl as well as our own reinforcement agents. Over all three agent approaches have been implemented: noodle_gen_1, noodle_gen_2, noodle_gen_3

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A Reinforcement Learning (RL) model to play the arcade game Bomberman.

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