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Island Survival Game

Overview

This Island Survival Game is an online survival game developed using the Godot Engine, GDScript, Node.js, and JavaScript. The game features a dynamic survival environment and integrated web technologies for enhanced gameplay and leaderboard tracking.

Installation

  1. Clone the repository:
    git clone https://github.com/purelyKai/Island-Survival-Game.git
  2. Navigate to the project directory:
    cd Island-Survival-Game
  3. Install dependencies:
    npm install
  4. Run the game:
    npm start
    

Features

  • Dynamic survival environment
  • Integrated database for score tracking and fastest time updates
  • Interactive NPCs and dialogues
  • Enhanced game mechanics including combat, respawn, and endgame sequences

License

This project is licensed under the MIT License - see the LICENSE file for details.

Updates

Dec 10, 2024

  • Finished final map design.
  • Adjusted Y-sorting for improved sprite layering.

Dec 8, 2024

  • Added second NPC to the world.
  • Fixed endgame bug.
  • Game nearing completion.

Dec 7, 2024

  • Changed endgame map.
  • Added new NPC and dialogue within the cave.

Dec 6, 2024

  • Fixed health regeneration issue.
  • Enhanced boss difficulty.
  • Added new dialogue and NPC sprite.

Dec 2, 2024

  • Completed cave development.
  • Fixed Y-sorting bug in the cave.
  • Implemented score tracking database.
  • Displayed finish time to the user in-game.
  • Developed server-client logic to update and display the fastest time based on user input.

Dec 1, 2024

  • Added endgame sequence with helicopter escape.
  • Implemented interaction with the helicopter, including start and end timers.

Nov 30, 2024

  • Updated map with new assets.
  • Fixed bug related to exiting the cave.

Nov 27, 2024

  • Added player respawn functionality after death.
  • Fixed boss attack animations.
  • Enabled CORS and SharedArrayBuffer support for server-based Godot game execution.

Nov 23, 2024

  • Added background music.
  • Included additional dialogue.

Nov 22, 2024

  • Added prototype boss within the cave.

Nov 21, 2024

  • Completed cave development and fixed scene transition bug.

Nov 19, 2024

  • Added cave feature.
  • Implemented scene transition.
  • Fixed respawn issue when exiting the cave.

Nov 17, 2024

  • Added WASD key movement functionality.
  • Changed HP bar color.
  • Updated map and camera boundaries.

Nov 16, 2024

  • Added new sprites and enemies.
  • Implemented combat system.
  • Created and integrated HP bars.

Nov 12, 2024

  • Developed initial map.
  • Linked character to the map.
  • Implemented camera movement following the character.

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