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Radiance Engine

Build Status Latest Release License

Lichess classical rating Lichess rapid rating Lichess blitz rating Lichess bullet rating

C++ chess engine

Search

  • Negamax Framework
  • Alpha-Beta Pruning
  • Aspiration window
  • Late move reduction
  • Three-fold repetition
  • Transposition tables

Evaluation

  • Piece-square tables
  • AlphaZero average piece values
  • Endgame heuristics

Versions tournament

Rank Name Elo +/- Games Score Draw
1 radiance_3.3 370 19 2878 89.4% 5.6%
2 radiance_3.2 349 18 2881 88.2% 5.6%
3 radiance_3.1.1 242 15 2881 80.1% 6.3%
4 radiance_2.4 79 12 2882 61.2% 9.6%
5 radiance_3.0.1 71 12 2881 60.1% 7.7%
6 radiance_2.3 54 12 2880 57.8% 9.7%
7 radiance_2.2 -83 13 2880 38.2% 7.1%
8 radiance_2.1 -115 13 2882 34.1% 6.7%
9 radiance_2.0 -141 13 2884 30.8% 5.4%
10 radiance_1.5 -390 22 2884 9.6% 0.1%
11 radiance_1.4 -846 77 2887 0.8% 0.0%

Getting started

Compilation

export CXX=g++-12
export CC=gcc-12
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make
./radiance

UCI options

Name Type Default value Valid values Description
Hash spin 256 [1, 131072] Memory allocated to the transposition table (in MB).
Threads spin 1 [1, 1] Number of threads used to search.
Evaluation combo "PSQTuned" ["PSQTuned", "PSQ", "Shannon", "ShannonHeuristics"] Type of evaluation function.
Search combo "abNegamax" ["abNegamax", "Minimax", "Random"] Type of search function.

I'm radiant!