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Perceptual decision-making tasks to examine how the opinions of others change individuals’ basic perceptual processes, i.e., whether social influence can alter perception of colors.

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lucija-blazevski/Color-Perception-Task

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DOI

General

The experiment was created at the University of Amsterdam for the project Misinformation in Perceptual Decision Making.

Citation

Blaževski, L. (2023). Colour Classification Paradigm for Social Influences on Decision-Making: PsychoPy Version [Computer software]. https://doi.org/https://doi.org/10.5281/zenodo.7708972

Theoretical Description

The experiment aims to test the influence of social influence on decision-making. Many psychological research throughout the years focused on the effect of conformity and social pressure on decision-making. It has been widely shown that social influence alters an individual's decision. However, this raised an interesting question regarding whether social factors could influence basic perceptual processing. A series of studies explored colour classification paradigms to examine underlying perceptual and judgemental influences on decision-making. In these studies, ambiguous visual stimuli of either dominantly blue or orange colour were utilized (Germar et al., 2013; Germar et al., 2016, Voss et al., 2008). The present experiment uses the same stimuli to study the effects of source trustworthiness on perception when providing (mis)information.

Procedure

To study the effect of source trustworthiness on perception, participants were told that the task had been previously performed by a trained artificial intelligence (AI) and a student assistant. They were presented with a grid containing blue and orange pixels. The ratio of orange to blue pixels was varied. On each trial, participants were asked if the grid was predominantly orange or blue. Before seeing the grid, participants heard the voice of either the research assistant or the AI, which supposedly represented their response on the same trial. Particioants were instructed to ignore the auditive ratings of the AI and a student assistant because their responses were necessary to validate the choices made by these sources.

Task

Layout

The experiment starts with task instructions, followed by questions 'On a scale from 1 to 100, how accurately do you think a trained AI algorithm categorizes colours?' and 'On a scale from 1 to 100, how accurately do you think people categorize colours?' The practice session follows, with the 10 practice trials having no time limit. The purpose of this practice block is to familiarize participants with stimuli and response keys. The second practice block fully resembles the actual experiment and, therefore, has a time limit for colour judgment. The experiment consists of two blocks - one for each information source. Thus, there is an AI block and a human block. Each block consists of 240 trials and has a 30-second break after 120 trials. In between blocks, there is an unlimited break.

Trial

Each trial starts with a 1000 ms fixation cross during which the (AI's or student assistant's) voice is played. Then, the visual stimulus is shown for 1500 ms during which the participant has to rate the dominant colour of the grid with the use of 'S' and 'D' keys on the keyboard. Each trial ends with the question 'How certain are you about your answer?' The certainty is rated from 1 ('very uncertain') to 4 ('very certain') with a mouse click on a scale.

Extra information

Block order and the keys to respond 'orange' or 'blue' were counterbalanced across subjects. Therefore, there are 4 versions of the experiment, each in a different script. See the next sections for details.

File guide

instructions = folder with .JPG images representing task instructions.

sounds = folder with .wav sound files with AI and human voices.

AI voices.zip = zipped files of different voices that could be used as an alternative to the voices in the 'sounds' folder.

AI-H_orangeD.py = Experiment version with the AI block coming first and response 'orange' given with the 'D' key.

AI-H_orangeS.py = Experiment version with the AI block coming first and response 'orange' given with the 'S' key.

H-AI_orangeD.py = Experiment version with the human block coming first and response 'orange' given with the 'D' key.

H-AI_orangeS.py = Experiment version with the human block coming first and response 'orange' given with the 'S' key.

conditions_ai.xlsx = condition file for the AI block specifying parameters for each trial: 1) a proportion of blue pixels (0.5, 0.475, or 0.525), 2) a number of blue pixels (8192, 8602, or 7782, and 3) a response given by a source ('ORANGE' or 'BLUE').

conditions_h.xlsx = condition file for the human block specifying parameters for each trial: 1) a proportion of blue pixels (0.5, 0.475, or 0.525), 2) a number of blue pixels (8192, 8602, or 7782, and 3) a response given by a source ('ORANGE' or 'BLUE').

grid function.py = can be ignored. The script contains only the function used to generate the grid with blue and orange pixels.

instructions_misinformation.pptx = ppt file that was used to create JPG images of instructions. If adapted, slides have to be exported again as JPG with names remaining the same as in the .py folder or the script has to be adjusted.

practiceconditions_ai.xlsx = condition file for the AI practice block.

practiceconditions_h. xlsx = condition file for the human practice block.

Usage

The script can be re-used on any device with PsychoPy. The full folder should be downloaded and unzipped. Names and the location of sub-folders should not be changed or the script should be adjusted accordingly.

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Perceptual decision-making tasks to examine how the opinions of others change individuals’ basic perceptual processes, i.e., whether social influence can alter perception of colors.

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