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* Add day 2 boilerplate * Add part 1 implementation * Make tests pass :) * Use common implementation for P1/P2
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use crate::utils; | ||
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const RED_BALLS: u32 = 12; | ||
const GREEN_BALLS: u32 = 13; | ||
const BLUE_BALLS: u32 = 14; | ||
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pub fn solve() -> [u32; 2] { | ||
let input = utils::get_input(std::module_path!()); | ||
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return [sum_possible_games(&input), games_power(&input)]; | ||
} | ||
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fn sum_possible_games(input: &str) -> u32 { | ||
return input | ||
.split("\n") | ||
.map(|line| build_game(line)) | ||
.enumerate() | ||
.filter(|(_, game)| game.is_valid()) | ||
.map(|(i, _)| i + 1) | ||
.map(|game_number| TryInto::<u32>::try_into(game_number).unwrap()) | ||
.sum(); | ||
} | ||
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fn games_power(input: &str) -> u32 { | ||
return input | ||
.split("\n") | ||
.map(|line| build_game(line)) | ||
.map(|game| game.power()) | ||
.sum(); | ||
} | ||
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fn build_game(game_input: &str) -> Game { | ||
let rounds = game_input | ||
.split(":") | ||
.nth(1) | ||
.unwrap() | ||
.split(";") | ||
.map(|round_input| build_round(round_input)) | ||
.collect(); | ||
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return Game { rounds }; | ||
} | ||
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fn build_round(round_input: &str) -> Balls { | ||
let (mut red_balls, mut green_balls, mut blue_balls) = (0, 0, 0); | ||
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let balls = round_input.split(",").map(|ball| ball.trim()); | ||
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for ball in balls { | ||
let mut chunks = ball.split(" "); | ||
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let number: u32 = chunks.nth(0).unwrap().parse().unwrap(); | ||
let color = chunks.nth(0).unwrap(); | ||
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match color { | ||
"red" => red_balls += number, | ||
"green" => green_balls += number, | ||
"blue" => blue_balls += number, | ||
_ => panic!("Unknown color {color}!"), | ||
} | ||
} | ||
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return Balls { | ||
red_balls, | ||
green_balls, | ||
blue_balls, | ||
}; | ||
} | ||
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struct Game { | ||
rounds: Vec<Balls>, | ||
} | ||
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impl Game { | ||
pub fn is_valid(&self) -> bool { | ||
return self.rounds.iter().all(|balls| { | ||
balls.red_balls <= RED_BALLS | ||
&& balls.green_balls <= GREEN_BALLS | ||
&& balls.blue_balls <= BLUE_BALLS | ||
}); | ||
} | ||
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pub fn power(&self) -> u32 { | ||
let balls = self.min_balls(); | ||
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return balls.red_balls * balls.green_balls * balls.blue_balls; | ||
} | ||
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fn min_balls(&self) -> Balls { | ||
let (mut red_balls, mut green_balls, mut blue_balls) = (0, 0, 0); | ||
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for balls in &self.rounds { | ||
if red_balls < balls.red_balls { | ||
red_balls = balls.red_balls; | ||
} | ||
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if green_balls < balls.green_balls { | ||
green_balls = balls.green_balls; | ||
} | ||
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if blue_balls < balls.blue_balls { | ||
blue_balls = balls.blue_balls; | ||
} | ||
} | ||
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return Balls { | ||
red_balls, | ||
green_balls, | ||
blue_balls, | ||
}; | ||
} | ||
} | ||
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struct Balls { | ||
red_balls: u32, | ||
green_balls: u32, | ||
blue_balls: u32, | ||
} | ||
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#[cfg(test)] | ||
mod test { | ||
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use super::games_power; | ||
use super::sum_possible_games; | ||
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const INPUT: &str = r#"Game 1: 3 blue, 4 red; 1 red, 2 green, 6 blue; 2 green | ||
Game 2: 1 blue, 2 green; 3 green, 4 blue, 1 red; 1 green, 1 blue | ||
Game 3: 8 green, 6 blue, 20 red; 5 blue, 4 red, 13 green; 5 green, 1 red | ||
Game 4: 1 green, 3 red, 6 blue; 3 green, 6 red; 3 green, 15 blue, 14 red | ||
Game 5: 6 red, 1 blue, 3 green; 2 blue, 1 red, 2 green"#; | ||
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#[test] | ||
fn part_1_example() { | ||
assert_eq!(sum_possible_games(INPUT), 8) | ||
} | ||
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#[test] | ||
fn part_2_example() { | ||
assert_eq!(games_power(INPUT), 2286) | ||
} | ||
} |
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