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XR/Real-Time Rendering enthusiast. So many languages-so little time. Right now mostly using c++, Rust, Python, and Javascript/ReactJS.
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Delauney-Triangulation
Delauney-Triangulation PublicThis is a work in progress divide and conquer algorithm for triangulation in n-dimensions using Delauney Triangulation.
Python
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Exploration
Exploration PublicI have made a number of programs designed to explore data and provide automation.
Ruby
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GFX-Renderer
GFX-Renderer PublicA toy implementation of the GFX-rs render pipeline written in rust
Rust
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Real-Time-Streaming
Real-Time-Streaming PublicThis is a graphical application I developed as part of Colgate University's 400 Networking course. The application provides a real time stream of video content from a configurable Apache server.
Python
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