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  1. Delauney-Triangulation Delauney-Triangulation Public

    This is a work in progress divide and conquer algorithm for triangulation in n-dimensions using Delauney Triangulation.

    Python

  2. Exploration Exploration Public

    I have made a number of programs designed to explore data and provide automation.

    Ruby

  3. GFX-Renderer GFX-Renderer Public

    A toy implementation of the GFX-rs render pipeline written in rust

    Rust

  4. Real-Time-Streaming Real-Time-Streaming Public

    This is a graphical application I developed as part of Colgate University's 400 Networking course. The application provides a real time stream of video content from a configurable Apache server.

    Python

  5. OpenGL-Renderer OpenGL-Renderer Public

    C++ 1