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Merge pull request #66 from igromanru/dev
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Dev
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igromanru committed Jun 29, 2017
2 parents 95a683f + 48a1586 commit 5adc924
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28 changes: 10 additions & 18 deletions README.md
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Expand Up @@ -14,24 +14,16 @@ We recommend you to use [Cheat Engine 6.6](https://github.com/cheat-engine/cheat

#### Public tables:

[![Table](http://i.imgur.com/4n3DWEe.png)](https://gitlab.com/igromanru/Dark-Souls-III-tables/uploads/40915d13aec7c4cc5b23ddf929876b6d/DS3_Reverse-Souls_v1.1.0.zip)
<sub>[alternative mirror](https://mega.nz/#!vNEWiKTA!ITcaEYekANhNxc92lvJwrtjctk63NYO4Vj9x2hLMgMQ)</sub>
* v1.1.0 - 27.06.2017
* Reorganization: Moved related features under proper headers
* Fixed: Custom Types: Armor ID, Ring ID and Spell and Goods ID
* Named: WeaponArtIf offset in the SwordArtsParam
* Improved: Hero->Movement and Animations->Gestures->Gesture walk script, now works as expected (by Igromanru)
* Improved: Hero->Movement and Animations->Gestures->Gestures pointer (by Igromanru)
* Moved: Param Patcher Initializer to WIP->Deprecated
* Added: Statistics->Target Bonfire (by Pavuk)
* Added: Flags->Misc->isCollisionEnabled (by Pavuk)
* Added: Offsets description for +228 and +198 in Last Weapon Highlighted (by Bonzay0 and Rhino)
* Added: Scripts->Lua->Auto Revive (by Igromanru)
* Added: Scripts->Lua->Prevent Autopilot (by Igromanru)
* Added: Scripts->Lua->Pickup warning system (by Igromanru)
* Added: Scripts->Lua->Stats warning system (by Igromanru)
* Added: Hero->Appearance->FaceData->Save / Restore to/from file (by Igromanru)
* Added: Param->Param Patcher v2.0 Beta (by Igromanru)
[![Table](http://i.imgur.com/4n3DWEe.png)](https://gitlab.com/igromanru/Dark-Souls-III-tables/uploads/ab255881526a0d7446b06174f76d5f36/DS3_Reverse-Souls_v1.1.1.zip)
<sub>[alternative mirror](https://mega.nz/#!mQECGaDS!KHJ00jFCfMcDVNdIv2RNKlSPGocpfe9mTq4VG4I4iP0)</sub>
* v1.1.1 - 29.06.2017
* Improved: Scripts->Lua->Prevent Autopilot (credits to PhokZ)
* Added: Param->Param Patcher->Helper->ThrowParam Helper
* Added: Param->Param Patcher->Helper->... (more helper functions)
* PPv2 Fixed: Bullets spEffectId0 offset
* PPv2 Fixed: method paramDepatcher
* PPv2 Added: methods isEmpty and isNotEmpty
* PPv2 Added: methods printParams, printParamsIds and getParamAddress
* <sub>for more see [changelog](sites/changelog.md)</sub>

## Index
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8 changes: 8 additions & 0 deletions sites/changelog.md
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### Changelog

* [v1.1.1 - 29.06.2017](https://gitlab.com/igromanru/Dark-Souls-III-tables/uploads/ab255881526a0d7446b06174f76d5f36/DS3_Reverse-Souls_v1.1.1.zip)
* Improved: Scripts->Lua->Prevent Autopilot (credits to PhokZ)
* Added: Param->Param Patcher->Helper->ThrowParam Helper
* Added: Param->Param Patcher->Helper->... (more helper functions)
* PPv2 Fixed: Bullets spEffectId0 offset
* PPv2 Fixed: method paramDepatcher
* PPv2 Added: methods isEmpty and isNotEmpty
* PPv2 Added: methods printParams, printParamsIds and getParamAddress
* [v1.1.0 - 27.06.2017](https://gitlab.com/igromanru/Dark-Souls-III-tables/uploads/40915d13aec7c4cc5b23ddf929876b6d/DS3_Reverse-Souls_v1.1.0.zip)
* Reorganization: Moved related features under proper headers
* Fixed: Custom Types: Armor ID, Ring ID and Spell and Goods ID
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