Skip to content

Releases: hypov8/blender_kingpin_models

v1.2.6-b5

16 Mar 12:43
6af3514
Compare
Choose a tag to compare
v1.2.6-b5 Pre-release
Pre-release

small change animation toolbar
update fix for blender 4.1 (calc_normals_split() replaced with me.corner_normals)
updated vertex normals to find better match.
6af3514

v1.2.6-b4

14 Feb 07:37
e840922
Compare
Choose a tag to compare
v1.2.6-b4 Pre-release
Pre-release

small change to suit blender 4.1

v1.2.6-b3

18 Dec 10:57
7fd7c38
Compare
Choose a tag to compare
v1.2.6-b3 Pre-release
Pre-release

v1.2.5

  • added high deff models. 2byte vertex, double vert/poly counts
  • updated animation tool to support collections at source
  • split up faces into 256 groups when building glcommands. speed boost but...

v1.2.6

  • added pcx support. pcx will be saved to .blend file
  • added mesh smooth tool. to try fix md2 compression wobble. for HD export
  • fixed mesh grid to use proper context. compatible with older blender
  • removed unused library and clean up
  • re-target animation now supports selecting collections as source
  • added custom vertex normal export option (use for players with seams)
  • addon preference. export file name as mesh name. with md2/mdx choice
  • added import/export button to tool menu

v1.2.4

21 Dec 12:42
3aff1c9
Compare
Choose a tag to compare
v1.2.4 Pre-release
Pre-release

added md3 converter. (convert Q3 models to kp animations)

v1.2.3-b1

07 Nov 05:47
6c362a4
Compare
Choose a tag to compare
v1.2.3-b1 Pre-release
Pre-release
  • added animation toolbar, based on animall plugin. for editing shape keys and vertex animation
  • importing of multiple selected models added
  • added new shape key import method.(absolute mode)

v1.2.2-b5

06 Nov 12:57
a794ded
Compare
Choose a tag to compare
v1.2.2-b5 Pre-release
Pre-release
v1.2.2