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👷♂️ Prototype driver for Razer Deathadder 3.5G.
It is close to working, but it sadly doesn't. The code to set the LEDs and other parameters should be correct, however it doesn't work because something else is still missing.
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21 changes: 21 additions & 0 deletions
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src/Exo/Devices/Exo.Devices.Razer.Legacy/Exo.Devices.Razer.Legacy.csproj
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<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<TargetFramework>net8.0</TargetFramework> | ||
<ImplicitUsings>enable</ImplicitUsings> | ||
<Nullable>enable</Nullable> | ||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> | ||
<EnableDynamicLoading>true</EnableDynamicLoading> | ||
<IsExoPluginAssembly>true</IsExoPluginAssembly> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<ProjectReference Include="..\..\Core\Exo.Core\Exo.Core.csproj" Private="false" ExcludeAssets="runtime" /> | ||
<ProjectReference Include="..\..\..\DeviceTools\DeviceTools.Core\DeviceTools.Core.csproj" Private="false" ExcludeAssets="runtime" /> | ||
<ProjectReference Include="..\..\..\DeviceTools\DeviceTools.HumanInterfaceDevices\DeviceTools.HumanInterfaceDevices.csproj" Private="false" ExcludeAssets="runtime" /> | ||
<ProjectReference Include="..\..\..\DeviceTools\DeviceTools.Bluetooth\DeviceTools.Bluetooth.csproj" Private="false" ExcludeAssets="runtime" /> | ||
<ProjectReference Include="..\..\Discovery\Exo.Discovery.Hid\Exo.Discovery.Hid.csproj" Private="false" ExcludeAssets="runtime" /> | ||
<ProjectReference Include="..\..\Discovery\Exo.Discovery.System\Exo.Discovery.System.csproj" Private="false" ExcludeAssets="runtime" /> | ||
</ItemGroup> | ||
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</Project> |
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