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Releases: goplus/spx

v1.0.0-beta4

27 Nov 02:22
bb45ffe
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new features:

  • game.Camera (preview version)

changes:

  • hotfix of Stop api

Release v1.0.0-beta3

25 Nov 06:02
9e46635
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NOTE: This version has a hotfix patch. download spx-v1.0.0-beta4 please.

new features:

  • Stop(kind = All | AllSprites | ThisSprite | ThisScript | OtherScriptsInSprite)

changes:

  • game.Clear => EraseAll
  • sprite.Cloned = sprite.IsCloned

Release v1.0.0-beta2

22 Nov 06:22
3414af9
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new features:

  • OnTouched
  • startTick, currentTPS (for internal use)
  • anim module use game event tick
  • add global default stepUnit
  • game.prevScene; sprite.gotoBack/glide(obj, secs)

changes:

  • add HelloSpx in README
  • fix: the animated BUG cannot be completed when the canvas FPS is too low
  • fix: change image texture to linear

Release v1.0.0-beta1

17 Nov 16:04
ae31dbb
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new features:

changes:

  • animate: revert to syncCall; onTurning/onMoving asyncCall
  • AircraftWar readme
  • gop v1.0.22

Release v0.9.9

15 Nov 03:28
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new features:

  • game.Reload index: allow indexFile or io.Reader
  • sprite.Width/Height()
  • refactor animation: support Frame/Move/Turn animation
  • use eventTick to support animation

changes:

  • syncCall for onTurning/onMoving
  • rm createThread/abortThread
  • reload: recover the attributes of all sprites

Release v0.9.8

10 Nov 06:48
3082149
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new features:

  • support hex string and color name of color config
  • game.Reload

changes:

  • sched/schedNow: fix for loop panic

Release v0.9.7

09 Nov 00:19
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changes:

  • fix loadSound
  • fix text position of measure
  • gop v1.0.18

Release v0.9.6

07 Nov 16:02
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new features:

  • add widget: measure

Release v0.9.5

04 Nov 02:02
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new features:

  • allow define Sprite in index.gmx by using *Sprite or []*Sprite.
  • sprite.Step/Move() methods support int parameter

changes:

  • bugfix: objectPos/Touching spriteObj

Release v0.9.3

01 Nov 18:25
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new features:

  • turn degree: compatible to scratch (not to code monkey)
  • sprite.Turn(ti *spx.TurningInfo)

changes:

  • res.json: rename faceLeft => faceRight
  • test: TurnToMouse, TurnHeading, TurnTogether, Bullet
  • share test/res images