Release v1.0.0-beta2
new features:
- OnTouched
- startTick, currentTPS (for internal use)
- anim module use game event tick
- add global default stepUnit
- game.prevScene; sprite.gotoBack/glide(obj, secs)
changes:
- add HelloSpx in README
- fix: the animated BUG cannot be completed when the canvas FPS is too low
- fix: change image texture to linear