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Samples:Foosball
Anselmo L. S. Melo edited this page Aug 12, 2015
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1 revision
Depends on GTK+ 3
###foosball.fbp
Diagrams:
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Tracker node:
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foosball:
Expected behavior/results: Shows a GTK-based application which is a score controller for a foosball match. Goals are computed when the pusbuttons are pressed. When any of the scores reach 5, a team is declared the winner (red/yellow_won_output on) and cheer_output turns on. The reset button resets the score and gtk/led states.