Upgrading nuget packages wip #425
githubactionsbuilds.yml
on: push
generate_version_number
2s
build_linux_consoleapp
48s
build_windows_consoleapp
2m 12s
build_linux_monogame_desktopgl
1m 3s
build_windows_monogame_desktopgl_onlinux
1m 15s
build_windows_monogame_desktopgl
2m 39s
build_windows_monogame_windowsdx
3m 23s
build_windows_Android
7m 33s
build_windows_AndroidForFireStick
7m 21s
build_docker_monogame_blazor
1m 25s
Matrix: codeqlanalyze
release_nuget
0s
release_github
0s
Annotations
46 warnings
build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmBacktrack2.cs#L38
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmBacktrack3.cs#L240
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L33
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L104
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L97
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L102
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L36
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L40
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L49
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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build_windows:
DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L111
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
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codeqlanalyze (javascript)
No files were found with the provided path: D:\a\_temp/codeql_databases/javascript.zip. No artifacts will be uploaded.
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build_windows_AndroidForFireStick
The following actions uses node12 which is deprecated and will be forced to run on node16: damienaicheh/update-android-version-manifest-action@v1.0.0. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build_windows_AndroidForFireStick
The following actions uses Node.js version which is deprecated and will be forced to run on node20: microsoft/setup-msbuild@v1.3, damienaicheh/update-android-version-manifest-action@v1.0.0. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L39
Dereference of a possibly null reference.
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.SystemBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'WindowManagerLayoutParams.LayoutInDisplayCutoutMode' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.StatusBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
build_windows_AndroidForFireStick:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
build_windows_Android
The following actions uses node12 which is deprecated and will be forced to run on node16: damienaicheh/update-android-version-manifest-action@v1.0.0. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
|
build_windows_Android
The following actions uses Node.js version which is deprecated and will be forced to run on node20: microsoft/setup-msbuild@v1.3, damienaicheh/update-android-version-manifest-action@v1.0.0. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
|
build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
|
build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L39
Dereference of a possibly null reference.
|
build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'LayoutInDisplayCutoutMode.ShortEdges' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.SystemBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
build_windows_Android:
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'WindowManagerLayoutParams.LayoutInDisplayCutoutMode' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
codeqlanalyze (csharp)
No files were found with the provided path: D:\a\_temp/codeql_databases/csharp.zip. No artifacts will be uploaded.
|
codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
|
codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
Dereference of a possibly null reference.
|
codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L39
Dereference of a possibly null reference.
|
codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'IWindowInsetsController.Hide(int)' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'LayoutInDisplayCutoutMode.ShortEdges' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L43
This call site is reachable on: 'Android' 23.0 and later. 'WindowManagerLayoutParams.LayoutInDisplayCutoutMode' is only supported on: 'android' 28.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'Window.InsetsController' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L35
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.SystemBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
|
codeqlanalyze (csharp):
DeveMazeGeneratorCore.MonoGame.Android/MainActivity.cs#L33
This call site is reachable on: 'Android' 23.0 and later. 'WindowInsets.Type.StatusBars()' is only supported on: 'android' 30.0 and later. (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1416)
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
DeveMazeGeneratorCore.ConsoleApp.Linux
|
38.3 MB |
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DeveMazeGeneratorCore.ConsoleApp.Windows
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38.4 MB |
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DeveMazeGeneratorCore.MonoGame.Android_aab
|
30.3 MB |
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DeveMazeGeneratorCore.MonoGame.Android_apk
|
30.7 MB |
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DeveMazeGeneratorCore.MonoGame.DesktopGL_linux-x64
|
30.3 MB |
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DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64
|
22.3 MB |
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DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64_onlinux
|
22.4 MB |
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DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64_onlinuxtargz
|
31.1 MB |
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DeveMazeGeneratorCore.MonoGame.WindowsDX_win-x64
|
48.4 MB |
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DeveMazeGeneratorCore7z
|
82.4 KB |
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DeveMazeGeneratorCoreNuGet
|
46.9 KB |
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DeveMazeGeneratorCoreZip
|
88 KB |
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