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Civilization VI Environment Emulation

Emulation of the Civ VI Lua (HavokScript) and SQLite environment to achieve a streamlined modding experience

Features

Autocompletions for Civ VI classes, properties, functions and parameters. Depends on Lua Language Server to provide IntelliSense for Lua.

feature X feature Y

Lua

  • Database
    • GameInfo
    • GlobalParameters
  • Enums
  • Namespaces
  • Objects
  • Events
    • Events
    • LuaEvents
    • GameEvents
  • Extraneous globals
  • HavokScript Syntax (rough but it works nearly entirely)
    • hstructure/hmake
    • Type qualifiers
  • Modules
  • __call metamethod
    • GameInfo
    • Events
    • LuaEvents

Recommendations

  • Hypersnips (Some of the added snippets need this to work)

Requirements