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v3.0.0

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@Erichzp Erichzp released this 30 Apr 11:56
· 399 commits to develop since this release

Improvements

  • With the ability to take the advantage of GPU-accelerated, compared with the previous version, it's much more responsive especially on mobile devices, and it's using less memory on client side as well.
  • This version fixed an issues where some tiles might fail to render after zooming/panning for over 10 minutes.
  • This version supports rotation on mobile devices.
  • This version fixed an issue where the map might flashing when zooming/panning.
  • This version used less CPU and GPU memory.
  • This version adjusted the drawing order of polygon/line/point for color blending.
  • This version rewrote the logic of cutting polygons for drawing inner ring and outer ring correctly.
  • This version fixed an issue where the crossroad is not drawing correctly.

Docs & Web Site

  • Created the detailed documentations for "Getting Started", "How to Styling", "How to work with other vector tile providers" etc.
  • Applied "Travis CI" to repository to make sure it can be passed always.