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updated docu
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svenwoop committed Oct 18, 2016
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29 changes: 29 additions & 0 deletions CHANGELOG.md
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Version History
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### New Features in Embree 2.12.0

- Added support for multi-segment motion blur for all primitive
types.
- API support for stream of pointers to single rays (rtcIntersect1Mp and
rtcOccluded1Mp)
- Improved BVH refitting performance for dynamic scenes.
- Improved high-quality mode for quads (added spatial split builder
for quads)
- Faster dynamic scenes for triangle and quad-based meshes on AVX2
enabled machines.
- Performance and correctness bugfix in optimization for streams of
coherent (single) rays.
- Fixed large memory consumption (issue introduced in Embree
v2.11.0). If you use Embree v2.11.0 please upgrade to Embree
v2.12.0.
- Reduced memory consumption for dynamic scenes containing small meshes.
- Added support to start and affinitize TBB worker threads by passing
"start_threads=1,set_affinity=1" to rtcNewDevice. These settings
are recommended on systems with a high thread count.
- rtcInterpolate2 can now be called within a displacement shader.
- Added initial support for Microsoft's Parallel Pattern Library (PPL) as
tasking system alternative (for optimial performance TBB is highly recommended).
- Updated to TBB 2017 which is released under the Apache v2.0
license.
- Dropped support for Visual Studio 2012 Win32 compiler. Visual
Studio 2012 x64 is still supported.

### New Features in Embree 2.11.0

- Improved performance for streams of coherent (single) rays flagged
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