Gives all status effects an ID #26880
Open
+17
−1
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What Does This PR Do
Adds some sanity to see if status effects have an ID
Adds missing IDs to status effects
transient
andincapacitating
technically didn't require an ID but they got one anywaysWhy It's Good For The Game
This makes it easier to see if someone forgot to set an ID for a status effect which could cause some unintended behaviour (looking at you cling)
Testing
Gave myself all status effects without any runtimes
Declaration
Changelog
NPFC