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Update README.md
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hovo-hakobyan committed Apr 21, 2024
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Expand Up @@ -21,7 +21,8 @@ This is what our ```CSVTeamParser.cs``` can handle:

Very simple :)

![Gif3](https://github.com/League-of-DAE-Legends/SquadForger/assets/88614889/73ade216-d078-4258-b2ca-eb73419a3787)
![Gif3](https://github.com/League-of-DAE-Legends/SquadForger/assets/88614889/8c693f03-9d70-4a44-acb6-b2cff3f226af)



### 4. Run the script to generate champion pools.
Expand All @@ -34,7 +35,8 @@ Here we have 2 options:
- Gets the champion info directly from Riot's Data Dragons. Take a look at the [Data Dragons](https://developer.riotgames.com/docs/lol) documentation for more info.
- Needs a valid patch number to do so

![Gif3](https://github.com/League-of-DAE-Legends/SquadForger/assets/88614889/1473c960-2998-4f26-aa63-606f67d53c36)
![Gif3](https://github.com/League-of-DAE-Legends/SquadForger/assets/88614889/4452e50b-61bd-4c55-89af-974c99327cbc)


### 5. Discord integration automatically shares the pools.
- If you didn't specify a Discord webhook in ```PrivateData.config```, then this will do nothing
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