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Raptor TF configs
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Capkirk123 committed Aug 11, 2024
1 parent aec2e0b commit 7a0693b
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{
name = ModuleEngineConfigs
type = ModuleEngines
configuration = Raptor-1-Vacuum
configuration = Raptor-1V
modded = false
origMass = 2.08
CONFIG
{
name = Raptor-1-Vacuum
name = Raptor-1V
specLevel = operational
maxThrust = 1961.33
minThrust = 784.532 // 40% throttle [3]
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name = CooledLqdOxygen
amount = 0.5697 // ~ Guess
}
//same as Raptor
TESTFLIGHT:NEEDS[TestLite|TestFlight]
{
ratedBurnTime = 3600 // ~ Guess to Allow it to Burn For 1 Hour
ratedBurnTime = 360 // ~6 minutes for longest continuous burn
testedBurnTime = 1800 // 30 minutes. Raptor-1 got lots of test stand time, issues in flight were due to Starship as much as Raptor
safeOverburn = true
// assume roughly exponential relationship between chamber pressure and lifespan
thrustModifier
{
key = 0.00 0.05 0 0
key = 1.00 1.00 3 3
}
ignitionReliabilityStart = 0.98 // ~ Slight Chance of the Torch-lit system failing
ignitionReliabilityEnd = 0.995 // ~ Slight Chance of the Torch-lit system failing
cycleReliabilityStart = 0.99975
cycleReliabilityEnd = 0.99995
ignitionReliabilityStart = 0.940217
ignitionReliabilityEnd = 0.988043
cycleReliabilityStart = 0.927083
cycleReliabilityEnd = 0.985417
}
}
CONFIG
{
name = Raptor-2-Vacuum
name = Raptor-2V
specLevel = operational
description = Second Generation Raptor-Engine, heavily simplified, lighter, and with uprated thrust.
maxThrust = 2530.1157
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name = CooledLqdOxygen
amount = 0.5697 // ~ Guess
}
//Same as Raptor
TESTFLIGHT:NEEDS[TestLite|TestFlight]
{
ratedBurnTime = 3600 // ~ Guess to Allow it to Burn For 1 Hour
ratedBurnTime = 360 // ~6 minutes for longest continuous burn
testedBurnTime = 3600 // 60 minutes. Notably less explosive than Raptor 1
safeOverburn = true
// assume roughly exponential relationship between chamber pressure and lifespan
thrustModifier
{
key = 0.00 0.05 0 0
key = 1.00 1.00 3 3
}
ignitionReliabilityStart = 0.98 // ~ Slight Chance of the Torch-lit system failing
ignitionReliabilityEnd = 0.995 // ~ Slight Chance of the Torch-lit system failing
cycleReliabilityStart = 0.99975
cycleReliabilityEnd = 0.99995
techTransfer = Raptor-1,Raptor-1-Vacuum:50
ignitionReliabilityStart = 0.953344
ignitionReliabilityEnd = 0.992633
cycleReliabilityStart = 0.959070
cycleReliabilityEnd = 0.993537
techTransfer = Raptor-1,Raptor-1V:50
}
}
CONFIG
{
name = Raptor-3-Vacuum
name = Raptor-3V
specLevel = prototype
description = Third Generation Raptor-Engine with even greater simplification and even greater thrust, slightly heavier to include built in heatshielding.
maxThrust = 3000.8349
Expand Down Expand Up @@ -276,20 +282,23 @@
name = CooledLqdOxygen
amount = 0.5697 // ~ Guess
}
//complete guess, never flown
TESTFLIGHT:NEEDS[TestLite|TestFlight]
{
ratedBurnTime = 3600 // ~ Guess to Allow it to Burn For 1 Hour
ratedBurnTime = 360 // ~6 minutes for longest continuous burn
testedBurnTime = 9000 // 25 flights, about the same as the current demonstrated life of Merlin
safeOverburn = true
// assume roughly exponential relationship between chamber pressure and lifespan
thrustModifier
{
key = 0.00 0.05 0 0
key = 1.00 1.00 3 3
}
ignitionReliabilityStart = 0.98 // ~ Slight Chance of the Torch-lit system failing
ignitionReliabilityEnd = 0.995 // ~ Slight Chance of the Torch-lit system failing
cycleReliabilityStart = 0.99975
cycleReliabilityEnd = 0.99995
techTransfer = Raptor-1,Raptor-2,Raptor-1-Vacuum,Raptor-2-Vacuum:50
ignitionReliabilityStart = 0.98
ignitionReliabilityEnd = 0.999
cycleReliabilityStart = 0.98
cycleReliabilityEnd = 0.999
techTransfer = Raptor-1,Raptor-2,Raptor-1V,Raptor-2V:50
}
}
}
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66 changes: 49 additions & 17 deletions GameData/RealismOverhaul/Engine_Configs/Raptor_Config.cfg
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Expand Up @@ -152,19 +152,34 @@
name = CooledLqdOxygen
amount = 0.57 // ~ Guess
}

//Counting Raptor and RVac the same because RVac is basically identical with a nozzle extension
//Starhopper: 2 flights, 0 failures
//SN5: 1 flight, 0 failures
//SN6: 1 flight, 0 failures
//SN8: 1 flight (2 ignitions), 1 failure (1 cycle)
//SN9: 1 flight (2 ignitions), 1 failure (1 restart)
//SN10: 1 flight (2 ignitions), 0 failures
//SN11: 1 flight (2 ignitions), 1 failure (1 restart)
//SN15: 1 flight (2 ignitions), 0 failures
//23 ignitions, 0 failures
//23 cycles, 1 failure
//22 restarts, 2 failures
TESTFLIGHT:NEEDS[TestLite|TestFlight]
{
ratedBurnTime = 1800 // ~ Guess to Allow it to Burn For 30 Minutes
ratedBurnTime = 360 // ~6 minutes for longest continuous burn
testedBurnTime = 1800 // 30 minutes. Raptor-1 got lots of test stand time, issues in flight were due to Starship as much as Raptor
safeOverburn = true
// assume roughly exponential relationship between chamber pressure and lifespan
thrustModifier
{
key = 0.00 0.05 0 0
key = 1.00 1.00 3 3
}
ignitionReliabilityStart = 0.95 // ~ Slight Chance of the Torch-lit system failing
ignitionReliabilityEnd = 0.98 // ~ Slight Chance of the Torch-lit system failing
cycleReliabilityStart = 0.9
cycleReliabilityEnd = 0.99995
ignitionReliabilityStart = 0.940217
ignitionReliabilityEnd = 0.988043
cycleReliabilityStart = 0.927083
cycleReliabilityEnd = 0.985417
}
}
CONFIG
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name = CooledLqdOxygen
amount = 0.5697 // ~ Guess
}

//IFT-1 (B7): 1 flight, 6 failures (3 ignition, 3 cycle)
//IFT-2 (B9): 1 flight (2 ignitions), 2 failures (1 restart, 1 cycle)
//IFT-2 (S25): 1 flight, 0 failures
//IFT-3 (B10): 1 flight (3 ignitions), 5 failures (5 restart)
//IFT-3 (S28): 1 flight, 0 failures
//IFT-4 (B11): 1 flight (3 ignitions), 2 failures (1 ignition, 1 restart)
//IFT-4 (S29): 1 flight (2 ignitions), 0 failures
//150 ignitions, 4 failures
//146 cycles, 4 failures
//168 restarts, 7 failures
TESTFLIGHT:NEEDS[TestLite|TestFlight]
{
ratedBurnTime = 1800 // ~ Guess to Allow it to Burn For 30 Minutes
ratedBurnTime = 360 // ~6 minutes for longest continuous burn
testedBurnTime = 3600 // 60 minutes. Notably less explosive than Raptor 1
safeOverburn = true
// assume roughly exponential relationship between chamber pressure and lifespan
thrustModifier
{
key = 0.00 0.05 0 0
key = 1.00 1.00 3 3
}
ignitionReliabilityStart = 0.98 // ~ Slight Chance of the Torch-lit system failing
ignitionReliabilityEnd = 0.995 // ~ Slight Chance of the Torch-lit system failing
cycleReliabilityStart = 0.99975
cycleReliabilityEnd = 0.99995
techTransfer = Raptor-1,Raptor-1 Vacuum:50
ignitionReliabilityStart = 0.953344
ignitionReliabilityEnd = 0.992633
cycleReliabilityStart = 0.959070
cycleReliabilityEnd = 0.993537
techTransfer = Raptor-1,Raptor-1V:50
}
}
CONFIG
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name = CooledLqdOxygen
amount = 0.5697 // ~ Guess
}

//complete guess, never flown
TESTFLIGHT:NEEDS[TestLite|TestFlight]
{
ratedBurnTime = 3600 // ~ Guess to Allow it to Burn For 1 Hour (For HLS?)
ratedBurnTime = 360 // ~6 minutes for longest continuous burn
testedBurnTime = 9000 // 25 flights, about the same as the current demonstrated life of Merlin
safeOverburn = true
// assume roughly exponential relationship between chamber pressure and lifespan
thrustModifier
{
key = 0.00 0.05 0 0
key = 1.00 1.00 3 3
}
ignitionReliabilityStart = 0.98 // ~ Slight Chance of the Torch-lit system failing
ignitionReliabilityEnd = 0.995 // ~ Slight Chance of the Torch-lit system failing
cycleReliabilityStart = 0.99975
cycleReliabilityEnd = 0.99995
techTransfer = Raptor-1,Raptor-2,Raptor-1 Vacuum,Raptor-2 Vacuum:50
ignitionReliabilityStart = 0.98
ignitionReliabilityEnd = 0.999
cycleReliabilityStart = 0.98
cycleReliabilityEnd = 0.999
techTransfer = Raptor-1,Raptor-2,Raptor-1V,Raptor-2V:50
}
}
}
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