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Jaden S. Feliciano:
Communication and Information Designer

As a recent graduate and Bachelor's degree holder, I've been on the hunt for any new and interesting opportunities within my field. This portfolio displays many projects that outline my studies through college and beyond; Containing work in media design, video game production, documentation, and 2D/3D modeling.

I am currently sorting through many files of my work, and I will continue to update this site as I progress. Clicking the project titles will to take you directly to the project and/or their files.

LinkedIn Profile
Portfolio(Wix Edition)

  • Used Construct 3 to program a top-down story game that utilized an art style not commonly used in the program.
  • Produced multiple forms of documentation that described the team's goals, projected milestone dates, presentations, and progress reports.
  • Spent personal time to learn Consruct 3 in depth in order to meet the goals of the project.
  • Results were a "short yet successful game unlike anything made in the course" as quoted by the professor.


  • Worked in Blender 2019 to design all assets and models for a 3D third-person tank shooter game based in Unity.
  • Designed models of the player's tank, along with six varients of tank barrels and ammo to match.
  • Created two extra assets, a dog tag collectible and a target for gameplay testing.
  • Designed the 'M&M Productions' logo, as well as the game's poster.
  • Play tested the game multiple times while documenting any bugs before releasing the final product.


  • Given a large 20 page video game document by the professor that the class was expected to understand, then to create the game properly.
  • Tasked with creating 16-bit characters and four map markers.
  • Designed the basic version of the team's "company logo" that was later improved.
  • Actively involved in S.C.R.U.M. meetings to ensure proper development amongst engineer, artist, and design teams.


  • During time as a summer camp counselor, I taught the second grade about video game development by allowing them to create their own Police Athletic League (P.A.L) game.
  • The game was a simple Mario-style platformer that was pieced together with the kids' ideas.
  • Drake's song 'Kiki Do You Love Me' (clean version!) was used once you won due to the kids' persistence.


[Documentation Project: User Manual for Blender 2019](Blender_2019 User Manual.pdf)

  • Studied Blender 2019 to grasp a deeper understanding in order to create a 24-page user manual.
  • Manual described Blender's tools and their basic functionalities.
  • Incorporated a chapter that teaches the reader how to make a low-poly world using many of the tools outlined in the manual.
  • Described how to import and export files in Blender.
  • Included a title page, index, and glossary.


  • Worked in a three man team to develop a comedic skript, and recreate it using Source Filmmaker.
  • My inclusion (1:51 - 2:32)
  • Although experiencing constant program crashes before my saves, was able to create the scene in a limited time.
  • Incorporated additional audio effects and music to improve the video's entertainment value.


  • College course: Created multiple rooms, a sword, and two character assets using Blender.
  • Each room was sketched out prior to their design.
  • Bedroom model was based loosely on my own.


  • Would create many drawings of fictional characters as a hobby.
  • All drawings were drawn freehanded taking advantage of a reference image.