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Added early screenshots into the README #3

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7 changes: 6 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,11 @@ that are not available in original game.

NOTE: The project is still under heavy development and not much happens yet.

## Screenshots

![img1](https://user-images.githubusercontent.com/750553/72228544-d22a0080-35a7-11ea-87d0-9c3c72f0454f.png)
![img2](https://user-images.githubusercontent.com/750553/72228576-2b922f80-35a8-11ea-8616-4a40fba55edf.png)

## Requirements and libraries
For compiling:
- Meson
Expand Down Expand Up @@ -104,4 +109,4 @@ The following game assets must be present in WD file or directory form:

## Mentions
- WD and DAT+PAL decoding is based on tools made in Pascal. Source and compiled exe available at http://www.ctpax-x.org/?goto=files&show=17
- MIX files, levels, sprites and tiles decoding is based on work done by "mnn" at http://www.gamedev.net/topic/582821-sprite-formats-used-in-old-games/
- MIX files, levels, sprites and tiles decoding is based on work done by "mnn" at http://www.gamedev.net/topic/582821-sprite-formats-used-in-old-games/