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@mercury233 mercury233 released this 02 Jun 01:57
· 152 commits to master since this release
  • Update YGOPro protrol to 0x134A
  • New decks: Altergeist, BlueEyesMaxDragon, GrenMajuThunderBoarder, Level8, Orcust, Phantasm, Salamangreat
  • Use LINQ in codes
  • Add random bot feature to BotWrapper
  • Add ClientCard.Sequence, ClientCard.ProcCompleted, ClientCard.IsSpecialSummoned
  • Add ClientCard.EquipCards, ClientCard.OwnTargets, handle equip cards
  • Add ClientCard.IsCode, handle card alias
  • Add ClientCard.GetLinkedZones, ClientCard.HasSetcode
  • Add ClientField.UnderAttack, ClientField.GetLinkedZones, ClientField.GetFieldSpellCard
  • Add Duel.SummoningCards, Duel.LastSummonedCards
  • Add Util.GetTotalAttackingMonsterAttack, Util.GetBotAvailZonesFromExtraDeck
  • Add GetMatchingCards, GetFirstMatchingCard, IsExistingMatchingCard
  • Add ExecutorType.GoToBattlePhase, ExecutorType.GoToMainPhase2, ExecutorType.GoToEndPhase
  • Add DefaultScapegoat, DefaultMaxxC, DefaultAshBlossomAndJoyousSpring, DefaultGhostOgreAndSnowRabbit, DefaultGhostBelleAndHauntedMansion, DefaultEffectVeiler, DefaultCalledByTheGrave, DefaultInfiniteImpermanence
  • Rename AIFunctions to AIUtil (Usage: AI.Utils. -> Util.)
  • Rename AIFunctions.CompareCardAttack to CardContainer.CompareCardAttack
  • Update Util.SelectPreferredCards and Util.CheckSelectCount to return the result
  • Update ClientField.HasInMonstersZone to support check face-up card
  • Update AI.SelectCard #59
  • Handle swap control of cards
  • Change some int location to CardLocation location
  • Update default OnPreBattleBetween to recognize more cards
  • Misc updates to default executors
  • Misc updates to the AI of some decks
  • Update the known card enums
  • Fix CardSelector.Select
  • Fix OnSelectEffectYn didn't have ActivateDescription
  • Fix ClientCard.Attacked
  • Fix infinite activation of ZexalWeapons