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Killswitches

David Sangrey edited this page Jun 3, 2024 · 5 revisions

Kill Switches

EDMarketConnector implements a Kill Switch system that allows us to disable features based on a version mask. Meaning that we can stop major bugs from affecting the services we support, at the expense of disabling that support.

Format

Killswitches are stored in a JSON file that is queried by EDMC on startup. The format is as follows:

Key Type Description
version int the version of the Kill Switch JSON file, always 2, 1 exists and will be upgraded if needed.
last_updated string When last the kill switches were updated (for human use only)
kill_switches array The kill switches this file contains (expanded below)

The kill_switches array contains kill switch objects. Each contains the following fields:

Key Type Description
version version spec (see Versions) The version of EDMC these kill switches apply to (Must be valid semver spec)
kills Dict[str, Dict[...]] The various keys disabled -> definition of the killswitch behaviour

Each entry in kills must contain at least a reason field describing why the killswitch was added. EDMC will show this to the user (for internal killswitches, anyway).

Key (* = required) Type Description
reason* str The reason that this killswitch was added
set_fields Dict[str, Any] A map of key -> contents to update (or overwrite) existing data with
redact_fields List[str] A list of traversal paths to redact. This is the same as using set with a value of "REDACTED"
delete_fields List[str] A list of traversal paths in the matching event to be removed, if they exist.

The order listed above is the precedence for actions. i.e. All set fields are set, then all redact fields are redacted then all delete fields are deleted.

An example follows:

{
    "version": 2,
    "last_updated": "3 July 2021",
    "kill_switches": [
        {
            "version": "1.0.0",
            "kills": {
                "plugins.eddn.send": {
                    "reason": "some reason",
                    "delete_fields": ["world_domination_plans"],
                    "set_fields": {
                        "bad_bases_for_systems_of_government": ["Strange women lying in ponds distributing swords"],
                        "ruler_map": {"emperor": "scimitar"}
                    },
                    "redact_fields": ["relation_to_thargoids"]
                },
                "plugins.some_plugin.some_thing": {
                    "reason": "Some thing is disabled pending investigation of NMLA relations."
                }
            }
        }
    ]
}
  • plugins.edsm.send will have fields deleted, set, and redacted, and then will not be halted, the send will continue with the modified data.
  • plugins.some_plugin.some_thing will never be allowed to continue (as all fields are blank)

Indexing of lists (and any other Sequence) is done with numbers as normal. Negative numbers do work to reference the end of sequences.

Traversal paths

set_fields, delete_fields, and redact_fields all accept a single traversal path to target particular fields.

When following paths, there are some caveats one should know.

  • If a field (for example a.b) exists in the data dict (ie, {'a.b': True}) it will be the thing accessed by a killswitch that includes a.b at the current "level". This means that if both a key a.b and a nested key exist with the same name ({'a.b': 0, 'a': { 'b': 1 }}), the former is always referenced. No backtracking takes place to attempt to resolve conflicts, even if the dotted field name is not at the end of a key.

  • Traversal can and will error, especially if you attempt to pass though keys that do not exist (eg past the end of a Sequence or a key that does not exist in a Mapping).

  • If any exception occurs during your traversal, the entire killswitch is assumed to be faulty, and will be treated as a permanent killswitch

Individual action rules

All actions (as noted above) can fail during traversal to their targets. If this happens, the entire killswitch is assumed to be a permanent one and execution stops.

Deletes

For both MutableMapping and MutableSequence targets, deletes never fail. If a key doesn't exist it simply is a no-op.

Sets

Sets always succeed for MutableMapping objects, either creating new keys or updating existing ones. For MutableSequences, however, a set can fail if the index is not within len(target). If the index is exactly len(target), append is used.

You can set values other than strings, but you are limited to what json itself supports, and the translation thereof to python. In general this means that only JSON primitives and their python equivalents (int, float, string, bool, and None (json null)), and json compound types (object -- {} and array -- []) may be set.

Testing

You can supply a custom killswitches file for testing against EDMarketConnector:

python EDMarketConnector.py --killswitches-file <filename>

This will be relative to the CWD of the process.

Alternatively, killswitch files can be independently tested using the script in scripts/killswitch_test.py. Providing a file as an argument or - for stdin will output the behaviour of the provided file, including indicating typos, if applicable.

Versions

Versions are checked using contains checks on semantic_version.SimpleSpec instances. SimpleSpec supports both specific versions (1.2.3), non-specific ranges (1.0 will match 1.0.1 and 1.0.5 etc), wildcards (1.2.*), and ranges (<1.0.0, >=2.0.0)

Plugin support

Plugins may use the killswitch system simply by hosting their own version of the killswitch file, and fetching it using killswitch.get_kill_switches(target='https://example.com/myplugin_killswitches.json'). The returned object can be used to query the kill switch set, see the docstrings for more information on specifying versions.

A helper method killswitch.get_kill_switch_thread is provided to allow for simple nonblocking requests for KillSwitches. It starts a new thread, performs the HTTP request, and sends the results to the given callback.

Note that your callback is invoked off-thread. Take precaution for locking if required, and do NOT use tkinter methods

The version of the JSON file will be automatically upgraded if possible by the code KillSwitch code. No behaviour changes will occur, any killswitches defined in older versions will simply become unconditional kills in the new version.

Currently supported killswitch strings

The current recognised (to EDMC and its internal plugins) killswitch strings are as follows:

Kill Switch Supported Plugins Description
plugins.eddn.send eddn Disables all use of the send method on EDDN (effectively disables EDDN updates)
plugins.<plugin>.journal eddn, inara, edsm Disables all journal processing for the plugin
plugins.<plugin>.worker edsm, *inara Disables the plugins worker thread (effectively disables updates) (does not close thread)
plugins.<plugin>.worker.<eventname> edsm, inara Disables the plugin worker for the given eventname
plugins.<plugin>.journal.event.<eventname> eddn, inara, edsm Specific events to disable processing for.

Killswitches marked with * do not support modification of their values via set/redact/delete. And as such any match will simply stop processing.

For plugin.inara.worker, events are checked individually later by the eventname version. Use that to modify individual inara events. This is due to inara event batching meaning that the data that would be passed to .worker would not be in a form that could be easily understood (except to blank it)

File location

The main killswitch file (killswitches_v2.json) is kept in the releases branch on the EDMC github repo. The file should NEVER be committed to any other repos. In the case that the killswitch file is found in other repos, the one in releases should always be taken as correct regardless of others.

In depth example

In a hypothetical situation where we have released version 1.0.0 with a bug that means FSDJump events are not correctly stripped of extraneous data, such as the user specific HomeSystem field in the Factions object.

The simplest way to go about this is to remove the field whenever the event is passed to eddn.pys journal_entry function.

journal_entry checks against both plugins.eddn.journal and plugins.eddn.journal.event.<eventname>. As we just want to modify a single events handling, we can use the latter form.

The killswitch definition is as follows (this is just for this hypothetical, it is not a full valid file, see below)

{
  "plugins.eddn.journal.event.FSDJump": {
    "reason": "EDMC Does not correctly strip the user specific HomeSystem field from Factions",
    "delete_fields": ["Factions.HomeSystem"]
  }
}

This can be slotted into a full killswitch (using a modified version of the example at the top of this file)

{
    "version": 2,
    "last_updated": "23 August 2021",
    "kill_switches": [{
        "version": "1.0.0",
        "kills": {
          "plugins.eddn.journal.event.FSDJump": {
            "reason": "EDMC 1.0.0 Does not correctly strip the user specific HomeSystem field from Factions",
            "delete_fields": ["Factions.HomeSystem"]
          }
        }
    }]
}
Running the above example though `killswitch_test.py` returns:

```plaintext
Kills matching version mask 1.0.0
        - plugins.eddn.journal.event.FSDJump
                Reason specified is: 'EDMC Does not correctly strip the user specific HomeSystem field from Factions'

                The folowing changes are required for plugins.eddn.journal.event.FSDJump execution to continue
                Deletes 1 fields:
                        - Factions.HomeSystem

Telling us that we have not made any typos, and that our killswitch matches the expected version, and does the expected actions.

Now that we're sure that everything is right, we can place this in the correct location (see above for paths). Once there, EDMC instances will begin to behave as expected, filtering out the field during EDDN processing.