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V1.3.0 - UX + New Rooms

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@EvidentlyCube EvidentlyCube released this 11 Mar 16:54
· 17 commits to main since this release
  • New feature: You now see your partner's pointer.
  • New feature: Tile position is displayed under pointer.
  • New feature: Hovering over a monster shows who's the current target and the distance to both players.
  • New feature: Clicking on a tile displays shortened info about a tile, while Ctrl+Click displays the previous big dialog.
  • New feature: Added three new tutorial rooms.
  • Improvement: Smooth movement animation added.
  • Improvement: Rooms are no longer selected in a random order. They are sorted by (arbitrary) difficulty.
  • Improvement: Monster distance algorithm has been updated. They'll now look at the distance between the players and chose the one who's closer, and if they both are in the same distance it'll follow the one it was following the last turn. The distance is L1-Distance/Manhattan Distance/Taxicab Distance, which is the number of non-diagonal moves to the target.
  • Improvement: UI improvements - no full-page scrollbars; room display now takes into consideration that Log column takes space and will make itself fit its designated area; log column fixed margins.
  • Improvement: Sent messages now word wrap correctly and are smaller.
  • Improvement: Tile info box contains information about monster targetting rules.
  • Improvement: Tile info box contains clicked tile's position.
  • Bugfix: Fixed flickering of ghosts at times.
  • Bugfix: Undoing death will now work.
  • Bugfix: Numpad should now work regardless of numlock status.