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Ghost Warzone VIP AIO is a custom in-game tool for Warzone that unlocks camouflages, modifies game settings, and enhances gameplay through an ImGui-based menu.

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DelzaTor/COD-Warzone-AIO-Tool-FULL-Features

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Ghost Warzone VIP AIO

This project contains the source code for a custom ImGui-based menu designed for in-game modification of Warzone. The menu serves as an AIO (All-In-One) TOOL that allows users to modify various game settings, unlock camouflage skins, and manage other game features directly from the interface.

Features

  • Camouflage Unlocking: Unlock various camouflages, including CW, MW, VG, and more.
  • Game Settings:
    • Disable ownership controls.
    • Skip looting control and profanity filters.
    • Toggle third-person view, disable flashbang effects, and more.
  • Miscellaneous Options:
    • Full brightness mode.
    • Unlimited sprint.
    • Boost FPS.
    • Start a custom match or skip intro sequences.

Installation

  1. Dependencies: The project requires ImGui and other necessary libraries to function.
  2. Compilation: Compile the code using the Visual Studio C++ compiler.
  3. Configuration: Customize camouflages and other settings as needed in the menu.h file.

Usage

  • Inject the DLL using a DLL Injector.
  • Launch the menu within the game environment.
  • Use the provided checkboxes and buttons to enable or disable specific features.
  • Apply settings like FOV or camouflage unlocks directly from the menu.
  • Managing Camos and Other Settings: Manage camouflages and other in-game modifications using the unlock() function.

Customization

You can modify the following areas to personalize the project:

  • Camos and Features: Update the names of camouflages and other features defined in the menu.h file according to your in-game preferences.

    const char CWAether[29] = "camo_zm_t9mastery_darkmatter";
  • Interface Colors: Customize the menu interface colors by modifying the color_menu array.

    float color_menu[4]{ 166 / 255.f, 0 / 255.f , 255 / 255.f, 1.0f };
  • Menu Layout: Adjust menu items and layout in the cMenu::DrawMenu function.

    ImGui::BeginChild("Header", { ImGui::GetContentRegionAvail().x, 15 });

Code Descriptions

  • Camouflage Definitions: Defines string constants for camouflages and cosmetic rewards in the game.
  • Interface Colors and Layouts: Settings for colors and styles in the menu interface.
  • Functions:
    • TextCentered: Horizontally centers the text.
    • cMenu::DrawMenu: The main function that draws the menu items.

Contribution

We welcome contributions! Please star the repository.

Disclaimer

This software is provided "as is", without any express or implied warranties. The developers are not responsible for any actions performed using this software. Use at your own risk.

License

This project is licensed under the MIT License.