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OpenGL implementation of an enjoyable movement system.

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ChillGonzales/mechanics

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Mechanics

Full OpenGL implementation of a set of game mechanics (starting with movement system).

No plans on making it into a game yet, mainly treating it as a sandbox to learn OpenGL.

Build and Run

  1. Clone the repository.
  2. Open the mechanics.sln file using Visual Studio 2019.
  3. Make sure the active solution platform is x64 by setting the dropdown at the top of Visual Studio.
  4. Build and run the solution using Visual Studio.

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OpenGL implementation of an enjoyable movement system.

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