glChAoS.P / wglChAoS.P v1.1.1
Ver 1.1.1
What's new
- Import / Export cloud points from Data menu: load and save PLY file format (binary and ascii)
- this feature must be yet fully tested
- Auto restart emitter (when off) changing values or resizing circular buffer
- Added low precision 16 bit float (in program settings) for textures, framebuffers and palette: speed up 30% rendering (mostly when glow/fxaa is on and with olden GPU)... but has less shades in particular when using glow effect
wglChAoS.P (WebGL version)
- Add touch screen support for tablet/smartphones
- Add "intermediate buffer size" for better support mobile devices and slow CPU
Note
- 32 bit Windows version is not fully tested, prefer always the 64 bit one
Executable installation
No installation program is provided: just clone it form github or download master repository (it contains everything: source code and executables) or download the glChAoSP.zip binary archive (it contains all executables for all O.S.) and decompress it in a folder whatever: only the internal directories structure must be preserved.
For a correct use/installation for a particular operating system, please read the main page: glChAoS.P
WebGL live / online version 1.1.1
The WebGL vesion is online at this link: wglChAoS.P
now with touch screen support
Please read the warnings and hardware/software requirement