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glChAoS.P / wglChAoS.P v1.1.1

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@BrutPitt BrutPitt released this 13 Feb 07:12
· 649 commits to master since this release

Ver 1.1.1

What's new

  • Import / Export cloud points from Data menu: load and save PLY file format (binary and ascii)
    • this feature must be yet fully tested
  • Auto restart emitter (when off) changing values or resizing circular buffer
  • Added low precision 16 bit float (in program settings) for textures, framebuffers and palette: speed up 30% rendering (mostly when glow/fxaa is on and with olden GPU)... but has less shades in particular when using glow effect

wglChAoS.P (WebGL version)

  • Add touch screen support for tablet/smartphones
  • Add "intermediate buffer size" for better support mobile devices and slow CPU

Note

  • 32 bit Windows version is not fully tested, prefer always the 64 bit one

Executable installation

No installation program is provided: just clone it form github or download master repository (it contains everything: source code and executables) or download the glChAoSP.zip binary archive (it contains all executables for all O.S.) and decompress it in a folder whatever: only the internal directories structure must be preserved.

For a correct use/installation for a particular operating system, please read the main page: glChAoS.P

WebGL live / online version 1.1.1

The WebGL vesion is online at this link: wglChAoS.P
now with touch screen support
Please read the warnings and hardware/software requirement