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reverse/fps-frenzy (#15)
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* FPS-Frenzy

* add solvepath

* Update solve.txt

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Co-authored-by: mud-ali <96320211+mud-ali@users.noreply.github.com>
Co-authored-by: Thomas <42951031+gltchitm@users.noreply.github.com>
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3 people authored Apr 21, 2024
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20 changes: 20 additions & 0 deletions fps-frenzy/chall.yaml
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name: FPS Frenzy
categories:
- rev
value: 75
flag: bcactf{7H3_14w_of_c0S1nEs_4b723470334e}
description: |-
My friend Timmy made a game at the MoCO (Master of Code Olympiad) in just 50 nanoseconds!
He told me that he hid a secret text somwhere in the game and placed a bet that I would not solve it.
I'm not good at games, so can you please find this text?
(https://drive.google.com/file/d/1tmNEy_USb0-3xTM7HTk782IWjea0IoGz/view?usp=drive_link)[Windows]
(https://drive.google.com/file/d/1mzsPw7BOOgOBnly4fqD9FMn5Dyb9TQek/view?usp=drive_link)[Linux]
(https://drive.google.com/file/d/1RV3hONOnkYFRQ9eyDq7ZeDC12UWeQNYZ/view?usp=drive_link)[Mac]
hints:
- Notice anything unusual in the map?
- How would you get to the unusual spot?
authors:
- Puhalenthi
- Zevi
visible: true
5 changes: 5 additions & 0 deletions fps-frenzy/solve.txt
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1. To get to the high platform, use a .NET decompiler (dnSpy)
2. Edit jump variable from PlayerCharacterController and recompile
3. Platform can be now be reached and flag can be seen

Alternatively, rip out the assets of the game and search for the flag there

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