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Releases: 1010todd/Galactic-War

v0.1.5-A: Minor visual improvements

08 Apr 08:44
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Adding a few new sprites and effects making missiles look prettier.

Improvements:
* New missile flare/trail for a few missiles and rockets.
* Effects for Erader Anti-missiles.
* New projectile sprites for some Ultaka weapon and Kroom blaster.

Fixes:
* Prevent Kroom-Gargoor'an battle from ending before player arrive
* Add trade to Kumakk space to prevent negative commodity price.
* Fix wrong hardpoint direction for a few ship (Dels Darca, Kroom Mugildor)
* Fix a few invisible missions.
* Added Akralva Arziao torpedo storage outfit.

missile flare

v0.1.4-B Bug fixes

17 Jan 10:42
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New Contents:
A few mission for being hostile with Dels Kaote if use Dels start.
New Geeva ship sprites.
Uoorn first contact.

Fixes:
Backported stars.
Make Ultaka person less (immediately) lethal and rarer.
Fix negative idle energy on Ignaggen ships.
Corrected a few outfit category.
Repeating missions bloating savefiles.
Nuru license typo.

v0.1.4-A New spaces, New races!

04 Nov 16:57
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New Content:
Nuru Intro missions
New alien factions:
-Akralva (4 ships)
-Ceasrilis (3 ships)
-Gar'gooran (5 ships)
Expanded Tehru space.
Akralva conquered space and origin space.
Small group of Gar'gooran systems.
Ceasrilis systems, next to Tehru Miitr.
Added Dels Doreenor transport.
Added mission to warn players before going into hazardous system.

Balance:
Made a few ships heavier.
Adjusted Dels Ufulre fleet.
Buffed Ignaggen weapons.

GW4update

v0.1.3-C Hotfix

01 Sep 08:36
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Fixed Memory leak caused by commit dda40b on ES Continuous.

  • Fixed by adding empty pixels around point.png

Fixed some errors.

New Content:
New Tehru ship
New Tehru Hull repairs
Updated Makau a Qoro planets.
New Zorcn outfit sprite

Dev tools & New race

14 Aug 11:58
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Added Basic outfits(bunks, fuel pods, etc.) to most alien outfitters.
Change how the wormhole is accessed, now you need to land on a station beside it first. (Amacita)
-If you're stuck at Galactic War galaxy, get Omnis and find capital systems, they will have wormhole that can bring you to omnis systems and back to Milky Way from there.

Dev tool and Omnis Update.
-Separate planets for each fraction in Sector Dels. (by Amacita)
-Capital marking job.
-Wormhole to capital systems. (by Amacita)
-Omnis update. (by Amacita)
-Debug mode for GW allowing access to GW dev tools, can be accessed in omnis systems. (by Amacita)
-Including; Event reset, Placeholder Intros

New Content:
-New Ultaka faction with 3 ships.(~T6.5)
-Ultaka Ambusher
-Killing enough Ultaka may trigger their hunting fleets. (Notification mission by Amacita)
-Can be reset with debug tool, however, already spawned fleets cannot be despawned. At least, not yet.
-3 Ships for Erader Kasiva. + single shot missile.
-2 Ships for Erader Narpul.
-Map update:
-Some new planets (Dels Central, Erader, Geeva)
-Some new systems (Tehru Insker)
-New Taroun Turret.
-Partial Ignaggen Intro (by Amacita)
-Requires Debug mode.
-Uoorn: bioship race.
-2 Ships, 1 gun, 3 turrets

Balances:
-Reduce energy cost for Kumakk and Ultaka afterburner.
-Rebalanced Revos
Adjusted regen and repair
Adjusted Kuloles Damage and Kechon ion damage.
-Rebalanced Dels
-Increase Dels Darca Shield+hull, added 4 side gunports, 4 more drones.
-Reduce Saikel-4 split range + double submunition damage.
-Adjust spaces on some ships.
-Reduce Kainar Mass Accelerator damage.
-Rebalanced Donko shields and generator.
-Rebalanced Zis Rozzen and Syfar damage.
-Rebalanced a lot of outfits so larger outfits are actually better in some way.
-Made Ignaggen shield generators more special.
-Cost rebalance for some outfits.
-Rebalanced high tier anti-missiles.

Bug fixes
-Fix negative spaces.
-Reverse flare fixes(every ship with one)
-Ammo for Makerurader interceptor
-Fix Kulter Generator
-Fix field weapons, now AI will actually use them.

And a lot more stuffs I forgot to list.

Development Version 0.1.2-A

29 Jun 16:06
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Pre-release

New Fraction: Kumakk

A (supposed to be) tier 2~2.2 fraction with...
3 Ships
-One interceptor, one freighter, and a heavy warship
4 Weapons, 1 Anti-missile
-Shields what?
3 Generators
-Powerful but vulnerable to ion
1 Battery
-Generate energy from heat
4 Shields
-Also generate energy from disruption
4 Engine sets
-Kumakk engines have built-in afterburner and active cooling
Updated Kumakk systems to spawn their fleets and added a few planets.

Development Version 0.1.1-A

21 Jun 17:19
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Pre-release

Changes since last update:

Fixed and Updated Omnis systems, they should work properly now.
Some bug fixs.
Lower Dels LW price.
Upload intro conversation for Dels start.
Map updates:
-Allow access to Nuru and Zorcn space in the south.
-New Erader Systems. [Systems in the first sector is pretty much finish for now.]
-New Donko Systems.
-A few new planets. (Some with description, some without)

Outfits:
New Outfits:
"Varsrel Drone Launcher" +Ammo, Storage
"Larpauron Turret"
"VR85-A anti missile"
"Sikarl Mine Launcer" +Ammo
"Eysiral Energy Storage"
[Erader outfits]
Slight nerf on some high tier weapons.
And buff Taroun and Zis weapon to deal proper amount of damage.
Graphic update for Taroun Lymaou.
Graphic update for Taroun Ursun Engine.
Graphic update for Ultaka Vanquisher Cannon.
New firing effect for Donko Coran gun.
Some changes to Geeva outfits.

Hotfix

30 May 06:49
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Hotfix Pre-release
Pre-release

Added definition for the wormhole accessing the plugin galaxy.

Development Version 0.1.0-A

29 May 17:34
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Pre-release

After 3+ years of inactivity, I decided to pick this up and work on it again. This release features new ship sprites for many ships and clean ups of a lot of errors.
See Version.txt for more complete list of changes.

Download: Click "Source Code (zip)" below