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Save_s_Registers_Stack.asm
39 lines (30 loc) · 1.34 KB
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Save_s_Registers_Stack.asm
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.data
newline: .asciiz "\n"
.text
main: #main is our caller function
addi $s0, $zero, 20
jal addnum
li $v0, 4
la $a0, newline
syscall
li $v0, 1
move $a0, $s0
syscall
li $v0, 10
syscall
addnum: #addnum is our calle function
add $sp, $sp, -4
sw $s0, 0($sp)
add $s0, $s0, 10
li $v0, 1
move $a0, $s0
syscall
lw $s0, 0($sp)
addi $sp, $sp, 4
jr $ra
#-----------code explanation------------#
#Here, save register will be overwrite in the calle funciton so to prevent this, we are saving the value of the $s0 in the stack using stack pointer register($sp)
#In MIPS, the stack grows in the downward mannner. so to allocate a memory, we add -4 to the stack pointer register(pointing at the top of the stack).
#Since, we are storing a value from a register to the the memory, so will be using sw(store word instruction) to store the value of the $s0 in the stack.
#After performing an action and if the work of the overwrite register($s0) is finish then restore the value from the memory(stack) to the register using load word instruction.
#It is important to free up the space in the stack which was allocated for any purpose. Thus, adding 4 to the stack pointer