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docs: add package-info.java to animation.timeline.playhead package
build #177: Commit c608bc6 pushed by yusshu
October 11, 2023 01:15 3m 1s dev
dev
October 11, 2023 01:15 3m 1s
fix: use correct v1_20_R2 classes
build #176: Commit a5cae6a pushed by yusshu
October 10, 2023 22:00 3m 0s feat/runtime-bukkit
October 10, 2023 22:00 3m 0s
feat: begin runtime-bukkit-v1_20_R2 implementation
build #175: Commit a18ae70 pushed by yusshu
October 10, 2023 21:52 2m 45s feat/runtime-bukkit
October 10, 2023 21:52 2m 45s
fix: fix catmullrom interpolation not being correctly done on Playhead
build #174: Commit c0d3aa3 pushed by yusshu
October 10, 2023 17:57 2m 36s dev
dev
October 10, 2023 17:57 2m 36s
tests(api): add StructureAssertEquals to assert Vector3Float & Quater…
build #173: Commit ab52c5a pushed by yusshu
October 10, 2023 16:16 2m 34s dev
dev
October 10, 2023 16:16 2m 34s
perf: cache Interpolation object
build #172: Commit e7144aa pushed by yusshu
October 10, 2023 02:17 2m 10s dev
dev
October 10, 2023 02:17 2m 10s
docs: remove armor stand related docs and constants
build #171: Commit 3623beb pushed by yusshu
October 9, 2023 22:05 1m 55s dev
dev
October 9, 2023 22:05 1m 55s
fix(runtime-minestom-ce): fix command suggestions
build #170: Commit eab6e10 pushed by yusshu
October 9, 2023 21:53 2m 13s dev
dev
October 9, 2023 21:53 2m 13s
refactor: rename Frame to BoneFrame, move inside timeline package
build #169: Commit 227b984 pushed by yusshu
October 9, 2023 21:15 1m 57s dev
dev
October 9, 2023 21:15 1m 57s
refactor: remove yaw from AnimationController#tick
build #168: Commit 362ba61 pushed by yusshu
October 9, 2023 21:12 2m 0s dev
dev
October 9, 2023 21:12 2m 0s
fix: add initial rotation on bone entity creation
build #167: Commit 82a06a7 pushed by yusshu
October 9, 2023 20:43 2m 40s dev
dev
October 9, 2023 20:43 2m 40s
refactor: add new animation system
build #166: Commit 6fa9cf5 pushed by yusshu
October 9, 2023 20:33 2m 3s dev
dev
October 9, 2023 20:33 2m 3s
refactor(reader-blockbench): make BBModelReader an interface
build #165: Commit e5d894f pushed by yusshu
October 9, 2023 05:44 1m 45s dev
dev
October 9, 2023 05:44 1m 45s
refactor(reader-blockbench): make BBModelReader an interface
build #164: Commit e5d894f pushed by yusshu
October 9, 2023 05:43 1m 44s main
October 9, 2023 05:43 1m 44s
fix: dragon model uv rotation
build #162: Commit bc7cf9c pushed by BiConsumer
October 9, 2023 00:52 1m 46s feat/minestom-ce
October 9, 2023 00:52 1m 46s
docs: bone view update, model spacing
build #160: Commit 3eae562 pushed by BiConsumer
October 9, 2023 00:27 2m 1s feat/minestom-ce
October 9, 2023 00:27 2m 1s
fix: animation rotation, texture rotation
build #159: Commit d1e8aeb pushed by BiConsumer
October 9, 2023 00:16 1m 49s feat/minestom-ce
October 9, 2023 00:16 1m 49s
fix: fix Vectors#rotateDegrees vector construction
build #158: Commit 7a42860 pushed by yusshu
October 8, 2023 23:25 1m 40s feat/minestom-ce
October 8, 2023 23:25 1m 40s
fix merge conflicts
build #157: Commit 1137c26 pushed by yusshu
October 8, 2023 22:20 2m 11s feat/minestom-ce
October 8, 2023 22:20 2m 11s
progress
build #156: Commit cda032d pushed by BiConsumer
October 8, 2023 19:34 1m 41s feat/minestom-ce
October 8, 2023 19:34 1m 41s
progress: proper bone positioning
build #155: Commit c3baee0 pushed by BiConsumer
October 2, 2023 03:26 1m 44s feat/minestom-ce
October 2, 2023 03:26 1m 44s
refactor: rename updateBone to tickBone
build #154: Commit 885a67f pushed by yusshu
September 15, 2023 00:54 1m 40s feat/minestom-ce
September 15, 2023 00:54 1m 40s
refactor: remove minestom subproject
build #153: Commit 0330c59 pushed by yusshu
September 13, 2023 05:50 1m 58s feat/minestom-ce
September 13, 2023 05:50 1m 58s