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To vulcanize #60

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Vigneshsekar opened this issue Apr 19, 2016 · 1 comment
Open

To vulcanize #60

Vigneshsekar opened this issue Apr 19, 2016 · 1 comment

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@Vigneshsekar
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With reference to issue #49 and as @arun1128 rightly pointed out,

We used Polymer in our project to achieve material design. As you know, Polymer was at its very early stage while we were using it.

Tux4ME website uses multiple HTML Imports to load dependencies. This is making lots of network round-trips and also leading to long initial load times.

Currently, our site makes (in any games page)

  • HTML (89 requests)
  • CSS (9 requests)
  • JS (7 requests)

Total 105 requests + a few requests for game sprites :(

The Vulcanize tool follows HTML Imports and <script> tags to inline these external assets into a single page. We shall use the Vulcanize tool to drastically reduce the number of imports the site is making and so decreasing the initial load time.

@perepujal
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This issue was moved to perepujal#1

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