super-mario-64
Here are 31 public repositories matching this topic...
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Dec 19, 2019 - GDScript
Medium-resolution texture pack for Super Mario 64's PC port using 2× xBRZ
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Sep 20, 2020 - Shell
An experimental "machinima" editor for Super Mario 64, built on the Unity Engine.
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May 5, 2022 - C#
A DirectX remake of Super Mario 64's first level - showcasing Hardware Skinning, Shadow Mapping, simple particle systems and other HLSL shader work.
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Jul 4, 2022 - C++
This repository serves to archive the critical milestones throughout SM64 TASing history. This repository stores TAS WR files for ILs, ABC, and full category runs.
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Sep 3, 2022
SMRP (Or super Mario retexturing program) is a program made to allow you to play SM64 and swap faces, texture packs and more without having to touch any files yourself.
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Sep 15, 2022 - Python
A web-based Super Mario 64 color code editor, designed for use with SATURN.
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Nov 9, 2022 - TypeScript
JavaScript/WebAssembly port of Super Mario 64 for the Nintendo 64. Runs very fast and smooth! also go to environments to play it online it does save progress 1y domain will be alive for it to run i might buy a renew when it runs out
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Nov 15, 2022 - JavaScript
Convert Super Mario 64 GameShark codes to SM64 PC port patches
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Feb 4, 2023 - Rust
Fork of Bingo64, a Super Mario 64 hack that implements in-game bingo. Built using the Super Mario 64 Decompilation Project.
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Mar 6, 2023 - C
SM64EC is a tool created for Super Mario 64 machinima. The tool allows for the quick swapping of Mario's eye texture in-game, giving Mario more character and expression. The goal is to eliminate the constant dragging & dropping of files, or the use of Quad64 or ToadsTools64 for eye textures.
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May 25, 2023 - Python
Super Mario 64 - Save Editor
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Jul 29, 2023 - C++
SM64 PBR
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Aug 29, 2023
A fork of Fast64 designed for SATURN model development.
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Feb 18, 2024 - Python
A C# console app implementation of Boom Box mini-game from Super Mario 64 DS
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Jan 5, 2024 - C#
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