OpenGL C++ Graphics Engine
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Updated
Sep 16, 2024 - C++
OpenGL C++ Graphics Engine
This is the fourth assignment from the Full Stack Developer course at GoIT. In this module, I applied background images, shadows, and SVG icons, while using transitions and pseudo-elements. The project demonstrates advanced CSS effects and SVG integration.
Generative approach for accumulation of shadows
A library to generate smooth shadows with multiple layers
Easy Mapbox GL JS building shadows controls using new v3 3D lighting system
A rendering project using the Vulkan API. Will eventually feature raytraced soft shadows, raytraced reflections, and raytraced ambient occlusion.
Sandbox game developed using C++ 14 & OpenGL 3.3 🕹
A work in progress solution for capsule shadows in Unity.
The best place to procrastinate. This is the game site that strives to be better than best. We don't focus on the little things, we go BIG.
Colorful shadows for your images. 🎨
Add a description, image, and links to the shadows topic page so that developers can more easily learn about it.
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