Attraction and repellent behavior implementation with Unity
-
Updated
Nov 6, 2019 - C#
Attraction and repellent behavior implementation with Unity
The Number Guessing Game in Java generates a random number between 1-100 and prompts the user to guess it. It offers three levels of difficulty with different attempts allowed. The game uses java.util.Random and java.util.Scanner classes, and the number of attempts is predefined. Contributions are welcome to improve the game.
*Game Engine *WIP
Uses the "Silence Occasionally Broken by..." concept but with Minecraft sounds!
Game Mechanics and Game Theory Notes, Rulebooks for Games
Adds an economy system for easier trading between players.
A Minecraft Serverside Mod adding some vanilla-like quality of life features
A prototype for testing core game mechanics
A phaser game I made for the game programming class
Tower defense game developed using the Unity engine. The game features a unique card-based gameplay system, a weather system, and three different maps for players to defend against waves of enemies.
Print2Play Edition of Deckbuilding Card Game Eryxian Civilizations
Makes it easier to put knots on your fences by using commands!
Mathematical modeling and optimization of the game Old School Runescape.
Implementing Basic Concepts in Unity
A simple mod that adds a blinking mechanic to Minecraft
Basic Tetris HTML Game
This is a Sprint, Dash and ShakeCamera system made in C++.
Add a description, image, and links to the game-mechanics topic page so that developers can more easily learn about it.
To associate your repository with the game-mechanics topic, visit your repo's landing page and select "manage topics."