Rebuilds the sample app in the WWDC 2019 Session 223 using SwiftUI
-
Updated
Jul 9, 2019 - Swift
Rebuilds the sample app in the WWDC 2019 Session 223 using SwiftUI
👇 Core Haptics convenience wrapper for SwiftUI to make haptic taps simple
Unity iOS plugin for Core Haptic API
SpriteKit and external-display
A basic Flashcard application in SwiftUI
play sum music 🎶 with sum haptics 📳
Peanut is an orginizational application focusing on user customization whithin a simple interface.
An iOS app that helps hearing-impaired people to enjoy music through vibration and waveform.
Utilities for using Core Haptics in iOS projects.
💡 A simple trivia app for iOS.
The 17th project of "100 Days of SwiftUI" tutorial course from Paul Hudson's "Hacking with Swift" website. An app that helps the user memorise information using flashcards. Complete project, including solutions to all the challenges (+ solutions to two bonus challenges).
The 6th consolidation project of "100 Days of SwiftUI" tutorial course from Paul Hudson's "Hacking with Swift" website. An app that allows the user to roll the configured amount and types of dice. A complete project I have written from scratch.
一些示例工程。
An iOS and iPadOS game made with SpriteKit and GameplayKit with Controller support. Available on the App Store.
A casual zen game about colours. Available for iPhone.
Haptics for React Native with support for custom patterns and ahap files.
SwiftUI recreation of my UIKit Morse Code experiment
Audio to AHAP Converter
팀모수샬라메 iOS
Add a description, image, and links to the corehaptics topic page so that developers can more easily learn about it.
To associate your repository with the corehaptics topic, visit your repo's landing page and select "manage topics."