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Optimise navigation parameters #31

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hawesie opened this issue Feb 13, 2014 · 6 comments
Open

Optimise navigation parameters #31

hawesie opened this issue Feb 13, 2014 · 6 comments

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@hawesie
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hawesie commented Feb 13, 2014

@nilsbore wanted to optimise navigation parameters in order to reduce load and increase performance.

@hawesie
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hawesie commented Feb 13, 2014

See also #13

@hawesie
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hawesie commented Feb 13, 2014

And #29

@bfalacerda
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some questions/comments for @nilsbore:

  1. Why did you change update_frequency from 5.0 to 3.0? I replaced it by 5.0 again as I was copy-pasting around, but we can revert back to 3.0 if that-'s needed.
  2. The minimum value for origin_z, as seen in rqt_reconfigure, is 0.0, thus the -0.08 you're giving is not doing anything right now.

@nilsbore
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  1. The update frequency was to reduce computational load as I did not see side effects. As discussed this might be the cause of the over-shooting issue but on the other hand it seems that it has gotten worse with the 2d obstacle avoidance as well.
  2. Ok, I did not know this. The best thing would probably be to decrease origin_z then. Good catch!

@marc-hanheide
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sorry, has something been done on this. Has anyone checked if this is actually the cause for the overshooting #13 and #29 ? Also, which files are you talking about, I seem not to be able to find it.

@bfalacerda
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I can't tell for sure, I didn't look into this since. The only thing I can say as that I continue to witness overshooting when running on hydro, both with and without the chest camera.

The parameters I talked about are in the costmap params files here:
https://github.com/strands-project/scitos_2d_navigation/tree/hydro-devel/scitos_move_base_params_3d

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