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Create a sample project for Speckle-Unreal #72

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JR-Morgan opened this issue Sep 26, 2022 · 1 comment
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Create a sample project for Speckle-Unreal #72

JR-Morgan opened this issue Sep 26, 2022 · 1 comment
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good first issue Good for newcomers
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@JR-Morgan
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JR-Morgan commented Sep 26, 2022

Similar to the Speckle Playground sample project in Unity connector. We should create a simple runtime sample project as a quick demonstration of 1. what is possible, 2. how to do common basic tasks

The project should have:

  • UI dropdown selection for which Stream/Branch (and idelaly also commit) to recieve.
  • UI to display info about the selected stream (simply need to display some of the stream properties: e.g. description, last edited. Doesn't need to be exhaustive)
  • Receive button!

The project would ideally be done mostly in BP (to be accessible) but could be a mix of BP and C++. And should depend on as few third-party plugins/libraries as possible.


We don't need to go crazy with gravity, selecting, moving objects. Just selecting a stream/branch/commit to receive, and a button to receive.

See the Speckle-Unity sample project video below, our sample project for Unreal could look similar (although without object selection, sending, and auto receive updates)

2022-09-26.15-15-33.mp4

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@JR-Morgan JR-Morgan added this to the 2.X milestone Oct 31, 2022
@JR-Morgan JR-Morgan added good first issue Good for newcomers and removed hacktoberfest labels Jun 16, 2023
@bimgeek
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bimgeek commented Dec 15, 2023

Closing this ticket as we are moving to Jira to reduce noise. You can access it there.

@bimgeek bimgeek closed this as not planned Won't fix, can't repro, duplicate, stale Dec 15, 2023
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