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Dynamic properties of object models are not Serialised by Unreal Engine #47

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JR-Morgan opened this issue Mar 7, 2022 · 1 comment
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@JR-Morgan
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TSharedPtr<FJsonObject> is not a valid type for object serialisation. Thus the dynamic properties of the C++ Object Models won't get serialised, and won't persist from a level reload.

We faced a similar issue in Unity specklesystems/speckle-unity#27

@JR-Morgan JR-Morgan added the enhancement New feature or request label Mar 7, 2022
@JR-Morgan JR-Morgan self-assigned this Mar 7, 2022
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@JR-Morgan JR-Morgan closed this as not planned Won't fix, can't repro, duplicate, stale Dec 14, 2023
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