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Move all PositionZ for precise z-calibration? #423

Answered by sn4k3
msspad asked this question in Q&A
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  1. Never saw that function in a printer, setting a offset over calibrated value, often people would say, put another sheet and calibrate...
    But with UVtools is totally possible, via terminal or scripting, just iterate all layers and increase PositionZ by your offset value. This can be a tool to add in latter.
  • Go to File - Terminal (Ctrl+Shift+T)
  • Write:
const float offset = 0.01f;
foreach (var layer in SlicerFile) layer.PositionZ += offset;
  • Send and close, they are now offset
  1. All pixels, including 255 are dimmed if the lucky random gets a negative value, the corrode does not look at brightness levels.
    Logic:

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