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Whenever I try to drag & drop any Sketchfab model (which is rigged and has animation) in Unreal's Content browser, it is always imported as a Static mesh with no animations, instead of being imported as a Skeletal mesh. The only thing that get imported are textures, materials and static mesh.
The text was updated successfully, but these errors were encountered:
Whenever I try to drag & drop any Sketchfab model (which is rigged and has animation) in Unreal's Content browser, it is always imported as a Static mesh with no animations, instead of being imported as a Skeletal mesh. The only thing that get imported are textures, materials and static mesh.
The text was updated successfully, but these errors were encountered: