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Hatcher 2.8

Egg exporter for blender 2.8

This plugin is just part of a broader concept. The plugin's goal is to provide an interface for editing geometry with maximum support for EGG format functions. But need to make changes to the EGG format to support materials from external files. There is also an option to opt out of the EGG format instead .blend file. But to do this, I need to learn the basics of C++ coding.

Concept

Image alt

Supported exporting

Description Exporting
Meshes Yes
UV layers Yes
Materials and textures No
Armature animation No
ShapeKeys animation No
NURBS No
Include Egg Yes
Polygon name Yes
Сollision name Yes
Сollision mask Yes

Supported functions

Description Functions
Calling the egg2bam utility Yes
Calling the pview utility Yes
Configuring export paths Yes

Installation

https://github.com/serkkz/Hatcher/wiki/Installation