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--- | ||
id: rust-nightly | ||
title: Nightly Rust | ||
title: Stable vs. Nightly Rust | ||
--- | ||
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[comment]: # (mx-abstract) | ||
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## Why Nighly? | ||
## Required Rust version | ||
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The Rust framework currently requires nightly Rust to run. This often causes issues with the inherent instability and frequent changes in the Rust compiler. | ||
Starting with framework version [v0.50.0](https://crates.io/crates/multiversx-sc/0.50.0), MultiversX smart contracts can be built using stable Rust. | ||
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While it would be ideal to have our infrastructure running on stable Rust, there are a number of features that we currently require. | ||
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This page is intended to provide a list of all these features that we use, and explain what it would take to renounce them and move to stable. | ||
Before this version, nightly Rust was required. | ||
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[comment]: # (mx-context-auto) | ||
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## Nightly features | ||
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<NightlyFeaturesTable /> | ||
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export const NightlyFeaturesTable = () => ( | ||
<table> | ||
<tr> | ||
<th>Feature</th> | ||
<th>Why we need it</th> | ||
<th>What it would take to discard</th> | ||
</tr> | ||
<tr> | ||
<td> | ||
<code>never_type</code> and <code>exhaustive_patterns</code> | ||
</td> | ||
<td> | ||
<p> | ||
The codec is optimized to work within smart contracts, but also to be used outside them, in a standard environment. Encoding and decoding functions return <code>Result</code>, because we want to allow programs to recover from a failed encoding or decoding attempt. However, this feature is not needed in contracts, where we want failures to interrupt execution immediately. | ||
</p> | ||
<p> | ||
Our solution relies heavily on the never type (<code>!</code>), to guide the compiler to discard any error recovery when compiling contracts. | ||
</p> | ||
<p> | ||
Exhaustive patterns are a nice way to engage with code that is guaranteed at compile time to never return an error. | ||
</p> | ||
</td> | ||
<td> | ||
<p> | ||
The <code>never_type</code> seems to be close to being stabilized. | ||
</p> | ||
<p> | ||
Exhaustive patterns, if not stabilized soon, could be replaced with regular patterns with an unreacheable clause on the else. | ||
</p> | ||
</td> | ||
</tr> | ||
<tr> | ||
<td> | ||
<code>auto_traits</code> and <code>negative_impls</code> | ||
</td> | ||
<td> | ||
<p> | ||
We have a feature that allows safe conversions from one type to another via the codec. For instance, a smaller integer can be safely cast to a larger one. This feature is central to proxies and transaction syntax. | ||
</p> | ||
<p> | ||
We are using auto-traits and negative implementations to overcome overlaps in the implementations of the <code>CodecFrom</code> trait. | ||
</p> | ||
</td> | ||
<td> | ||
<p> | ||
Could be replaced by relying more heavily on proc-macros. We would need a way to generate the <code>CodecFrom<Self></code> when deriving <code>TopEncode</code> and <code>TopDecode</code>. | ||
</p> | ||
<p> | ||
Alternately, we could wait for an overlapping marker trait impls. | ||
</p> | ||
</td> | ||
</tr> | ||
<tr> | ||
<td> | ||
<code>try_trait_v2</code> | ||
</td> | ||
<td> | ||
<p> | ||
Used in the deprecated <code>SCResult</code> type. | ||
</p> | ||
</td> | ||
<td> | ||
<p> | ||
Remove <code>SCResult</code>. | ||
</p> | ||
</td> | ||
</tr> | ||
<tr> | ||
<td> | ||
<code>maybe_uninit_uninit_array</code> and <code>maybe_uninit_array_assume_init</code> | ||
</td> | ||
<td> | ||
<p> | ||
Used in <code>ManagedVec</code> <code>to_array_of_refs</code>. | ||
</p> | ||
</td> | ||
<td> | ||
<p> | ||
There are less elegant ways to write that method, without using these features. | ||
</p> | ||
</td> | ||
</tr> | ||
<tr> | ||
<td> | ||
<code>generic_const_exprs</code> | ||
</td> | ||
<td> | ||
<p> | ||
Used everywhere in working with the <code>ManagedVec</code> payload, without using the heap. They allow us to allocate variable sized byte arrays on the stack. | ||
</p> | ||
</td> | ||
<td> | ||
<p> | ||
Using universal fixed-sized arrays on heap for handling payloads. Might hurt performance, and might also occasionally run into overflows. | ||
</p> | ||
</td> | ||
</tr> | ||
<tr> | ||
<td> | ||
<code>slice_partition_dedup</code> | ||
</td> | ||
<td> | ||
<p> | ||
Used in <code>ManagedVec</code> <code>dedup</code>. | ||
</p> | ||
</td> | ||
<td> | ||
<p> | ||
We could probably replace that one with an in-house de-duplication function. | ||
</p> | ||
</td> | ||
</tr> | ||
<tr> | ||
<td> | ||
<code>is_sorted</code> | ||
</td> | ||
<td> | ||
<p> | ||
Used in <code>ManagedVec</code> <code>is_sorted</code>, <code>is_sorted_by</code>, and <code>is_sorted_by_key</code>. These methods are currently mostly used in tests. | ||
</p> | ||
</td> | ||
<td> | ||
<p> | ||
We could probably replace them with in-house equivalent functions. | ||
</p> | ||
</td> | ||
</tr> | ||
<tr> | ||
<td> | ||
<code>panic_info_message</code> | ||
</td> | ||
<td> | ||
<p> | ||
Used in the wasm adapter to retrieve panic messages, for debugging purposes. | ||
</p> | ||
</td> | ||
<td> | ||
<p> | ||
Figuring out a way to use the format function provided by the stable version of the library, without performing memory allocation. | ||
</p> | ||
</td> | ||
</tr> | ||
</table> | ||
); | ||
## Recommended compiler versions | ||
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[comment]: # (mx-context-auto) | ||
For everything after v0.50.0 we recommend running the latest stable version of Rust. Older versions have had compatiblity issues with certain framework dependencies, on certain versions of the compiler. | ||
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## Deal breakers | ||
Nightly Rust is still allowed, but not recommended. We will still be supporting nightly builds and running continuous integration on `nightly-2024-05-22`. | ||
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Some of the nightly features that we use could be easily replaced with something from stable. However, there are a few essential ones that we have yet no solution for: | ||
Also, everything on versions older than v0.50.0 needs to run on nightly Rust. | ||
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[comment]: # (mx-context-auto) | ||
So, to summarize: | ||
- After `v0.50.2`: `stable`, Rust >= 1.78 required. | ||
- After `v0.50.0`: `stable`. | ||
- Before `v0.50.0`: `nightly-2023-12-11` and `nightly-2024-05-22` are both known to be running fine. | ||
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### `generic_const_exprs` | ||
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This one is very difficult to get rid of without compromising the `ManagedVec` functionality. We have also recently added a new `ManagedDecimal` component that makes use of this feature. This is the main deal breaker right now for switching to stable Rust. | ||
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[comment]: # (mx-context-auto) | ||
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### `never_type` | ||
## Why Nighly for the older versions? | ||
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Our entire codec relies on the never type. There might be a workaround using void enums, not sure if it works. Fortunately, this feature is close to being stabilized. | ||
There were several nightly features that the framework was using, which we had hoped to see stabilized sooner. | ||
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[comment]: # (mx-context-auto) | ||
These are of little relevance to the average developer, but for the record, let's mention a few of them and how we managed to circumvent their usage: | ||
- `never_type` - avoided by using slightly different syntax; | ||
- `auto_traits` and `negative_impls` - avoided by redesigning the `CodecFrom`/`TypeAbiFrom` trait systems; | ||
- `generic_const_exprs` - replaced with massive amounts of macros; | ||
- `panic_info_message` - replaced by a different method to retrieve the panic message. | ||
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### `auto_traits` and `negative_impls` | ||
If any of these get stabilized in the future, we might revert the changes enacted in v0.50.0. | ||
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This is not impossible to overcome, but would need a redesign of some of the codec traits. | ||
It is in any case our commitment to keep the framework compatible with stable Rust from here on, no matter what. |
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