Releases: lextudio/sharpsnmplib
11.2.0
NuGet Packages
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
**Lextm.SharpSnmpLib.BouncyCastle is obsolete. Read
lextudio/sharpsnmplib-samples#4 for more information.
Supported Platforms
- .NET Framework 4.5.2 and above on Windows.
- .NET Core 2.1 and above.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
- (via .NET Standard 1.3) Unity 2018.1 and above.
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Changes Since 11.1.0
- Moved
Listener
and its related classes to the sample project.
11.1.0
NuGet Packages
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
**Lextm.SharpSnmpLib.BouncyCastle is obsolete. Read
lextudio/sharpsnmplib-samples#4 for more information.
Supported Platforms
- .NET Framework 4.5.2 and above on Windows.
- .NET Core 2.1 and above.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
- (via .NET Standard 1.3) Unity 2018.1 and above.
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Changes Since 11.0.0
- Fixed #94
11.0.0
NuGet Packages
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
**Lextm.SharpSnmpLib.BouncyCastle is obsolete. Read
lextudio/sharpsnmplib-samples#4 for more information.
Supported Platforms
- .NET Framework 4.5.2 and above on Windows.
- .NET Core 2.1 and above.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
- (via .NET Standard 1.3) Unity 2018.1 and above.
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Changes Since 10.0.11
10.0.11
NuGet Packages
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.
Supported Platforms
- .NET Framework 4.5.2 and above on Windows.
- (via .NET Standard 1.3) .NET Core 1.0/1.1.
- .NET Core 2.0 and above.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
- (via .NET Standard 1.3) Unity 2018.1 and above.
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Changes Since 10.0.10
- Added Source Link support.
10.0.10
NuGet Packages
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.
Supported Platforms
- .NET Framework 4.5.2 and above on Windows.
- (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
- (via .NET Standard 1.3) Unity 2018.1 and above.
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Changes from 10.0.9
- Fixed ListenBinding.StartAsync #72.
- First fully signed release with digital signature. More information can be found in this article.
10.0.9
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.
Official supported platforms are,
- .NET Framework 4.5.2 and above on Windows.
- (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
- (via .NET Standard 1.3) Unity 2018.1 and above.
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Changes from 10.0.8:
- Fixed Xamarin.iOS detection #79.
10.0.8
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.
Official supported platforms are,
- .NET Framework 4.5.2 and above on Windows.
- (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
- (via .NET Standard 1.3) Unity 2018.1 and above.
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Changes from 10.0.7:
- Improved Mono support.
- Fixed a few Xamarin.iOS issues like #48 .
10.0.7
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.
Built by enhanced .NET Core 2.0 tooling.
Official supported platforms are,
- .NET Framework 4.5.2 and above on Windows.
- (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
- (via .NET Standard 1.3) Unity 2018.1 and above.
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Changes from 10.0.6:
- Fixed AES 256 privacy support.
10.0.6
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.
Built by enhanced .NET Core 2.0 tooling.
Official supported platforms are,
- .NET Framework 4.5.2 and above on Windows.
- (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Unity might become a supported platform if it adds .NET Standard 2.0 support. Will provide an update later.
Changes from 10.0.5:
- Introduced AES 192/256 and TripleDES privacy support.
- Updated the samples accordingly.
10.0.5
https://www.nuget.org/packages/Lextm.SharpSnmpLib/
Note that Lextm.SharpSnmpLib.Extensions package is obsolete and no longer needed.
Built by enhanced .NET Core 2.0 tooling.
Official supported platforms are,
- .NET Framework 4.5.2 and above on Windows.
- (via .NET Standard 1.3) .NET Core 1.0/1.1/2.0 on Windows/macOS/Linux.
- Xamarin.iOS
- Xamarin.Android.
- Xamarin.Mac (similar to .NET Framework 4.5.2).
Mono becomes a best effort platform (you should switch to .NET Core where possible). More information on Mono support would be documented separately.
Unity might become a supported platform if it adds .NET Standard 2.0 support. Will provide an update later.
Changes from 10.0.4:
- Fixed a few platform specific exceptions in sample objects.
- Merged #71 to add an option to use only positive request ID numbers.