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Would you consider adding an example that anchors a mesh or gltf model to a fixed lat/long location on the map and scales it accordingly as the camera is rotated and moved toward/away? That would be tremendously helpful. Sort of like the data layer for the maps/webGL. Thanks in advance.
The text was updated successfully, but these errors were encountered:
Would you consider adding an example that anchors a mesh or gltf model to a fixed lat/long location on the map and scales it accordingly as the camera is rotated and moved toward/away? That would be tremendously helpful. Sort of like the data layer for the maps/webGL. Thanks in advance.
The text was updated successfully, but these errors were encountered: